Larian's Baldur's Gate 3 has been celebrated for the performances of its voice cast, who received several performance nominations for this year's BAFTA awards and which last night won the coveted Best Game award.
23.03.2024 - 21:57 / thegamer.com
Larian has announced that it will not be sticking with Baldur's Gate 3 for an expansion or a sequel, but that doesn't mean we won't ever see our favourite party members again. This was just confirmed by Larian CEO Swen Vincke, making it clear that the studio doesn't own the characters it created, as they instead belong to the D&D rights holder, Wizards of the Coast.
Vincke confirms this while going over the specifics of Larian's decision to leave Baldur's Gate behind. It follows his initial announcement that there will be no Larian-developed Baldur's Gate 4, as the studio is instead working on a new game that has nothing to do with D&D.
After addressing what Larian will do next, Vincke then gets to how this will affect the material the team created for Baldur's Gate. "As for BG3 and its characters - they now belong to WOTC and I think they understand how important they are for the community," says Vincke. "I trust that they’ll be treated with respect."
The fans, however, lack this faith in Wizards of the Coast. To put it mildly.
While we have no idea what Wizards of the Coast will do with the characters, fans already fear the worst. For example, they worry that characters who belong to groups that are often seen as "inherently evil", like Astarion, Shadowheart, and Minthara, will get their most villainous endings made canon. They also worry about the characterisation of the gang in general, since they'll all be handled by new writers.
These fears don't stem from nowhere. Canon Baldur's Gate material - which Larian admittedly danced around rather than using in its own story - made unpopular changes to the cast of the original games, including making the customisable main character a generic fighter dude. Some also blame WotC for Viconia and Sarevok being villains in Baldur's Gate 3, even though it was possible for them to change their ways by the end of Baldur's Gate 2's expansion, Throne of Bhaal. Of course, that may have been Larian's decision, but with WotC owning the characters, many believe the publisher should have intervened.
There's also some general dissatisfaction with how WotC and its parent company, Hasbro, operate. Mass layoffs last December saw 1,100 workers lose their jobs at WotC, with Vincke commenting that there's "almost nobody left" at the company who worked with Larian to greenlight Baldur's Gate 3 in the first place. Following the most recent news, however, Vincke has clarified that WotC is not the reason why his studio is away from Baldur's Gate, calling the company "a great licensor" that "did their best".
Larian's Baldur's Gate 3 has been celebrated for the performances of its voice cast, who received several performance nominations for this year's BAFTA awards and which last night won the coveted Best Game award.
About a week since its 24th hotfix for Baldur’s Gate 3, Larian Studios has released its 25th, tackling persisting issues preventing players from taking Short Rests. Us, an Intellect Devourer that players can have as a follower, is again the cause. This time, the issue occurred due to it not leaving the party after the tutorial.
Both Baldurs Gate 3 and Palworld both have had a lot of success since their release, BG3 even had earned Game of the Year for 2023. Palworld is a indie developed game that allows players to catch Pals, which are almost like catching Pokemon. The game became a big hit after it released just a month ago.
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is a turn-based RPG where players can travel the realm with their unlocked party members to overcome a great evil, in the name of the King. While some characters can be unlocked through purchase from the Lore store immediately, others must be unlocked through story progress.
is a huge game with a level of attention to detail that makes it the envy of many other RPGs. Still, this attention to detail does not mean that the game is faultless. Due to the sheer size of Larian Studio's masterpiece, glitches and bugs are inevitable, and the Belguim-based developer has continued to work on patch fixes ever since its latest CRPG hit stores in 2023. Some players have found that not all of these glitches are necessary ones that hamper the gaming experience. Sometimes, it's the opposite.
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has a plethora of fantastic magic items to find and purchase throughout the party’s journey that will aid them in their mission to save Faerûn. While some enhance damage dealing abilities or offer new spells, others are designed to buff the party and help in subtler ways, including one that's easily missed from a reoccuring, beloved NPC. This can be most useful at lower levels during Acts 1 and 2 to keep everyone on their feet during tougher moments.
After the surprising announcement that Larian Studios would be moving on from the Baldur's Gate franchise, studio CEO Swen Vincke stated that the new direction was not the decision of Wizards of the Coast. Although Wizards of the Coast holds the licensing for Baldur's Gate 3, Vincke has been quick to dispel rumors that the Hasbro-owned company is the reason why the studio is moving on from the IP.
Larian Studios head Swen Vincke has decided to set the record straight on their relationship with Wizards of the Coast in regards to Baldur’s Gate 3.