Helldivers 2’s latest patch makes some significant changes to the game balance and adds more planetary hazards for players to contend with.
13.03.2024 - 14:19 / gamesindustry.biz
Gaming software firm Balancy has raised $700,000 in a funding round led by mobile industry veterans.
As reported by Pocket Gamer, the funds raised will be used to grow Balancy's software as service platform, and its ability to aid small and mid-size studios to run and monetise live service games.
The company received investment from SplitMetrics CEO Max Kamenkov, Zariba Group and Casualino founder Radostin Petrov, Venison and Braavo Capital CEO Sergei Kovalenko, and former vice president of development at World of Warcraft Seth Sivak.
Balancy was founded in 2022 by Pavel Ignatov, Andrei Apanasik, and Julia Iljuk, who have 30 years of combined industry experience.
"We aim to empower promising midsize and smaller studios to navigate the competition amid a challenging market and the highest CPI (cost per install) numbers in mobile history," said Balancy CEO Ignatov.
"Investor support propels us towards ambitious roadmap milestones, including innovative ML/AI monetisation solutions and expanding the technology across various engines beyond Unity."
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Helldivers 2’s latest patch makes some significant changes to the game balance and adds more planetary hazards for players to contend with.
Frame Break’s Lightyear Frontier, a sci-fi farming title that replaces tractors with mechs, launched into early access on March 19th for Xbox Series X/S and PC. It seems to have caught on well, with the developer announcing over 700,000 unique players in its first week.
It looks as though the plump pockets of big corporations like Epic and Microsoft are beginning to empty, and it's putting some smaller studios in an awkward position. After offering funds in exchange for exclusivity or availability on Game Pass, many indie devs have come to rely on these deals to finance their projects. However, it seems those deals are becoming harder to lock down, and they're worth less than they used to be.
On March 25, Bethesda Studios celebrated the 30th anniversary of their premier fantasy franchise, dropping a hint about the release of . In 1994, the studio released , which spurred a long-lasting franchise of highly-rated titles. With the last mainline game having been released in 2011, eager fans of the series anticipate more news about the sequel to .
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You're playing catch with your sibling, running after them in the street in front of your house. For everyone around you, the pavement is just concrete, the trees are just trees, and you're just a child.
Enjoying Plunderstorm and looking for something to do beyond unlocking all rewards at Renown 40? You can grind for Plunderkind, a secret Feat of Strength that requires you to collect 1 million Plunder! This Feat of Strength has no reward besides the achievement itself, similar to Plunder Wonder, so if you're looking for the collectibles, you won't miss out on anything by not achieving it. The final reward for Plunderstorm unlocks at Renown 40, which requires 100,000 Plunder.
OpenAI's CEO Sam Altman might finally see hope for his vast "financial ambition" as an Abu Dhabi investment company initiates funding deal discussions with OpenAI.
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The COO of Saber has confirmed the ongoing development of three of its games, after its recent sale from Embracer Group led to questions being asked about their status.
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