Ubisoft has revealed that Assassin's Creed Shadows will once again return to its series roots, but also feature modern mechanics.
09.05.2024 - 19:35 / gamingbolt.com / Ubisoft
Leaks courtesy of X user xj0nathan indicate that Assassin’s Creed Infinity might feature, among other things, a monthly subscription. According to xj0nathan, Assassin’s Creed Infinity will give players access to older games in the franchise, future DLC releases, and an exclusive skin or item every month.
The leaks match previous rumours of Assassin’s Creed Infinity being more of a live service offering rather than its own video game release. According to a report from back in February, the title will feature battle passes, as well as an in-game cosmetic store.
Assassin’s Creed Infinity will reportedly be a modern-day story hub for the franchise going forward, with new releases focusing more on the historical aspects that the franchise is famous for. The game will also act as a hub for upcoming titles Assassin’s Creed Codename Red, Assassin’s Creed Codename Hexe, and Assassin’s Creed Invictus.
Ubisoft is yet to reveal any solid information about Assassin’s Creed Infinity, aside from the fact that it will get updates and new content over time.
Si ce qu'on m'a dit est vrai, Assassin's Creed Infinity sera pas mal axé vers les microtransactions, avec un abonnement mensuel (un peu comme le GamePass) qui donnera accès à tous les anciens jeux AC (pas sûr pour les nouveaux), les futurs DLC, un skin/objet exclusif par mois… pic.twitter.com/0mKUsc7V2S
— j0nathan (@xj0nathan) <a href=«https://twitter.com/xj0nathan/status/1788248885720125851?ref_src=» https:>May 8, 2024
Ubisoft has revealed that Assassin's Creed Shadows will once again return to its series roots, but also feature modern mechanics.
Assassin's Creed Shadows fans think they've worked out where the upcoming game could potentially conclude.
If the new cinematic trailer for Assassin’s Creed Shadows didn’t provide enough about the open-world action RPG, a new breakdown is available that goes into more detail. Creative director Jonathan Dumont and assistant director of cinematic design Akim Milne talk about the presentation, including the use of split screens in the trailer and the game’s setting.
After the PlayStation Store listing for Assassin’s Creed Shadows indicated online play is “required,” Ubisoft has clarified that an internet connection isn’t mandatory at all times. It also confirmed that players can play the open-world title offline.
Amid some of the positive buzz for Assassin’s Creed Shadows, Ubisoft’s next mainline title in the franchise comes issues. According to its PlayStation Store listing, online play is “required,” which means you’ll need to connect to the internet to play it. Contrast this to last year’s Assassin’s Creed Mirage, where online play is “optional.”
Assassin's Creed Shadows, the next instalment in Ubisoft's stealth/action-RPG franchise, will be released November 15 across PC, PS5, Xbox Series S/X and Amazon Luna. Previously known as Assassin's Creed Codename Red, the upcoming title will explore the long-requested setting of Feudal Japan through the eyes of two playable protagonists with distinct playstyles and abilities. Assassin's Creed Shadows was fully revealed by Ubisoft with a near-four-minute-long cinematic trailer on Wednesday, detailing the game's dual protagonists and its Japanese setting.
If it’s not enough that Assassin’s Creed Shadows provides two playable characters, a fully dynamic lighting system and recruitable allies, there are seasons. Players will experience Spring, Summer, Autumn and Winter as they progress through the campaign. However, they’re far from aesthetic and directly affect the gameplay.
While Assassin’s Creed Shadows is an open-world action RPG like Odyssey and Valhalla, it’s also leaning heavier into stealth and parkour with new protagonist Naoe. Speaking to IGN, game director Charles Benoit says the team wanted to keep the “core” of Assassin’s Creed, specifically “the hidden blade, the assassination, being able to stay hidden.”
Ubisoft’s Assassin’s Creed Shadows looks like a big game, especially since it’s the next mainline open-world title in the franchise, but how does it compare to previous entries? Speaking to IGN, creative director Jonathan Dumont said it’s similar in scale to 2017’s Assassin’s Creed Origins.
, the latest entry in the series, premiered its first trailer on Wednesday, teasing a story focused on two characters who must come together.
The new cinematic trailer for Assassin’s Creed Shadows has dropped, offering our first look at its protagonists, Naoe and Yasuke. While Ubisoft hasn’t showcased gameplay, it revealed the first details, including the ability to switch between the two seamlessly. They also have independent skills, gear and progression.
Assassin’s Creed Shadows has finally received its new cinematic trailer and a release date. Alongside these details, Ubisoft has also detailed the Standard, Gold and Ultimate Editions. The Standard Edition costs $69.99, and pre-orders get a bonus quest, “Thrown to the Dogs.”