The Witcher author Andrzej Sapkowski has given fans a release window for the highly anticipated next book in the series, alongside a possible tease of its story.
01.11.2023 - 17:35 / hardcoregamer.com / Hardcore
In a recent announcement, developer Vivid Storm Interactive and publisher Camlann Games have decided to delay the Early Access release of their eagerly anticipated colony sim game, Ascent of Ashes. Originally scheduled to launch on November 15, the developers have decided to postpone the release to the first quarter of 2024. This decision comes as part of their dedication to perfecting the game and implementing valuable feedback from the gaming community.
Vivid Storm Interactive’s Lead Developer and Owner, Max Hermann, addressed the delay, stating, “While we understand a delay is disappointing, we feel that our priority right now is to work on the reports and suggestions brought up by the community. We have taken your input to heart, and will be using it to build a stronger foundation for Ascent of Ashes.”
The decision to delay the release also aligns with the development team’s efforts to migrate the game from the Unity engine to a new one.
Hermann explained, “We’ve had challenges with Unity that will take some time as we port over to a new system. We originally planned on porting Ascent of Ashes to the Godot engine after the Early Access release, but following community feedback, we realized we should rather make the transition sooner. This will give us time to work on fixing features, as we focus on polishing the core gameplay, which is a priority for us.”
Once the necessary polish and stability fixes are completed, the developers are committed to delivering a steady stream of content updates as outlined in their roadmap to version 1.0. The player community has played an essential role in shaping the game’s future, with key features like an in-depth tutorial and UI text scaling being added based on player requests.
Ascent of Ashes is now set to release into Early Access on PC in Q1 2024, giving the development team ample time to make the game the best it can be. Players can show their support by wishlisting the game on Steam and joining the official Discord to engage with fellow community members.
Vivid Storm Interactive is a small indie development team hailing from just north of Munich, Germany. The team, consisting of Max, Ricky, and Petter, initially connected in 2019 through their shared passion for colony sim games. Although Ascent of Ashes marks their first commercial game collaboration, the team has already garnered a dedicated fanbase eagerly awaiting the game’s release.
Notably, the team members are seasoned modders, known within the RimWorld community as the original creators of the acclaimed Combat Extended mod. This mod overhauls combat, adds new firing and melee mechanics, incorporates an inventory system, and significantly rebalances the vanilla RimWorld health system. Combat
The Witcher author Andrzej Sapkowski has given fans a release window for the highly anticipated next book in the series, alongside a possible tease of its story.
Publisher PLAYISM and developers faxdoc, happysquared, and sunnydaze will release physics-based grapple hook Metroidvania game Rusted Moss for PlayStation 5, Xbox Series, and Switch in spring 2024 alongside a major update, the companies announced.
The Thaumaturge has been delayed from its original December 5 release date to February 20, 2024, announced publisher 11 Bit Studios and developer Fool’s Theory. The delay is to give the game “some additional time in development,” according to a press release sent to Destructoid.
Mystical dark-fantasy RPG The Thaumaturge has been delayed into next year, as its developers say they’ll need until February to polish up the story-driven game to the standards they’re aiming for.
Publisher 11 bit studios and developer Fool’s Theory have delayed narrative RPG The Thaumaturge from its previously planned December 5 release date to February 20, 2024. It will be available for PC via Steam, Epic Games Store, and GOG, followed by PlayStation 5 and Xbox Series at a later date.
It’s been over five years since BioWare officially announced that it was working on the next Dragon Age game, and in all the time since then, besides the most miniscule of teases and updates, we haven’t heard much about the sequel. Of course, leaks have claimed that 2024 might finally be the year that Dragon Age: Dreadwolf releases, and another recent development seems to be pointing to that as well.
The developer of a promising cRPG dubbed Australia's answer to old-school Fallout has delayed the game just days before it was due out.
Broken Roads, the upcoming narrative-driven cRPG from developer Drop Bear Bytes, has been delayed.
Post-apocalyptic role-playing game Broken Roads - billed as a "classic RPG for the modern age" - has once again had its release delayed from 14th November this year till early 2024, as developer Drop Bear Bytes have been caught out by the scale of their own creation. Still, we can rest assured that it is finally "content complete".
Movie Games and Vaporware have released the neon-soaked FPS Beyond Sunset into Steam Early Access today. It’s expected to stay there for six months before its full release.
EA Sports UFC 5 has been out for a while and is available for 10 hours for those with an EA Play subscription on either Xbox Series consoles or the PS5. While the core gameplay has seen some tuning up from the prior entry, one thing we have never seen before is the inclusion of this many early versions of fighters. UFC Undisputed 3 had UFC and earlier PRIDE versions of some fighters – but certainly not to this extent. The first season of Origins versions of fighters has now launched with eight fighters getting new virtual incarnations based on key early moments in their careers.
Cygames and Arc System Works have announced that Granblue Fantasy Versus: Rising has been delayed. The follow-up to the 2020 fighting game based on Cygames’ mobile RPG is now releasing on December 14th instead of November 30th.