Nier director Yoko Taro says that the upcoming action RPG Stellar Blade makes him "quite jealous" as he reckons it's "much better" than Automata itself – strong words of praise, if not a tad self-deprecating from Taro.
27.03.2024 - 20:13 / gamesradar.com / Hirun Cryer / Hyung-Tae Kim / You Can
Stellar Blade doesn't have a photo mode, but its developer will consider adding one if fans make enough noise, and we're sure they will.
Speaking to Famitsu, Stellar Blade game director Hyung-Tae Kim reveals that the action-RPG isn't launching with a photo mode, as the development team is currently busy polishing the game. However, if players make enough noise for the feature, Shift Up might consider adding it at some point after launch.
Don't take this as a guarantee that your pleas will be answered, though. Kim merely says that he'll do his best to answer players' feedback for a photo mode after launch, but nowhere does he guarantee that Shift Up will actually have the time or resources to make it a reality.
This all comes about as anticipation surrounding Stellar Blade is reaching fever pitch, right around a month before launch. It coincides with outlets publishing hands-on previews of the new action-RPG (and you can read our Stellar Blade preview via the link), as well as gameplay clips showing protagonist Eve gracefully slicing apart various monstrosities.
"It looks expensive, gorgeous, badass, and very high quality. Stellar Blade will have a place in the GOTY shortlist," writes one Twitter user, reacting to the combat video from Famitsu just below. "Bruh I didn't expect it to play like MGR, now I'm craving for this," writes another Twitter user, referencing PlatinumGames' superb Metal Gear Rising: Revengeance.
『ステラーブレイド』の戦闘シーンは描き方がヤバい息遣いを感じさせる生々しさと、髪がたなびく様子すら美しい繊細さが同居。肉感的な主人公イヴがグロテスクなクリーチャーの臓物をぶちまける。#ステラーブレイド #StellarBlade https://t.co/FCSRP3PkEA pic.twitter.com/B85k7QSc1GMarch 27, 2024
If you're wondering how normal folk might be about requests for a photo mode, look no further than Eve's behind. Shift Up is responsible for the butt-jiggling game Nikke, if you didn't know, and director Kim previously told GamesRadar+ that Stellar Blade's devs paid so much attention to Eve's back because it's what players will see for the vast majority of the game.
Stellar Blade launches next month on April 26 as a PS5 exclusive, so there's less than a month to go until Shift Up's action-RPG is here. More immediately though, we can look forward to Stellar Blade's demo going live this coming Friday, April 29, which should be an absolute banger of a time. And yes, just in case you were wondering, this is the same demo that was pulled off PSN after it accidentally launched earlier this month.
Weekly digests, tales from the communities you love, and more
Check out our very own Stellar Blade interview with director Kim for more on why Shift Up's new game is secretly more of an RPG than you might think.
Nier director Yoko Taro says that the upcoming action RPG Stellar Blade makes him "quite jealous" as he reckons it's "much better" than Automata itself – strong words of praise, if not a tad self-deprecating from Taro.
Stellar Blade is better than NieR: Automata, according to the latter's esteemed director Yoko Taro.
Nier director Yoko Taro says the work that inspired Nier: Automata the most was Neon Genesis Evangelion, so much so that the RPG's story is "pretty much just a retelling of Evangelion, so there's not much originality to it."
Many of you have been enjoying the Stellar Blade demo on the PS5, so much so that the developers would like you to "please go easy" as they're "scared."
Stellar Blade players determined to use the action RPG's NSFW 'skin suit' or die trying are challenging themselves to beat the demo's boss without taking any damage, despite the game director's advice to remain clothed.
Stellar Blade's director says the games industry needs more diversity in its releases, including console titles and single-player games with endings that don't go on forever.
Stellar Blade is launching exclusively on PS5 at the end of the month, on 26th of April, and anticipation is high amongst enthusiasts for the appealing action RPG. We love what we've played so far. Still, not an insignificant amount of attention is directed at the game due to its more aesthetic attributes and the many eye-catching outfits on offer for protagonist Eve.
Stellar Blade's director says you won't have to pay a dime for additional content—that is, unless the studio teams up with another developer to create crossover content.
Stellar Blade's developer is already hiring for its next game, a "cross-platform next-gen project."
Stellar Blade's director has advised players to kit their Eve out with actual clothes, after revealing the 'Skin Suit' would punish players by reducing their damage-repelling capabilities.
Over three years after a disastrous launch, Cyberpunk 2077's developer is now "finally happy" with the state of the RPG.
Stellar Blade's director isn't shying away from a potential sequel - and says the action-RPG might well get one if there's a demand for it.