Alpha Profession Development & Cata Glyphmas - Wowhead Economy Weekly Wrap-Up 325
05.05.2024 - 20:03
/ wowhead.com
Hello! Welcome to the 325th edition of the WoW Economy Weekly Wrap-up!
This week we take a look at the latest news on Professions in The War Within Alpha and speculate on what might be the good selling items for gold makers. We also talk about levelling via gathering in Retail and the return of Glyphmas for Cataclysm Classic! Just look at those Token prices!
My name is Samadan and I'll be your guide through the World of Gold Making!
Alpha Profession Development
The War Within Alpha continues with each week us getting to see more and more of the zones and professions are getting fleshed out alongside. But first, we take a look at some interesting news from the development team in the Creator Summit Group Interview with Michael Bybee and Sean McCann. What is of particular interest is the discussion points on professions and work orders..
Are there any plans to return to Archeology?Sean McCann:
I think we dipped our toes a bit in Archeology that you saw in one of our recent patches. I think we're seeing how well we enjoy that and how well we want to expand upon that. I don't actually know if we are doing anything for base launch, but at least that was us going, «ok, what's the evolution of Archeology if we try this.» So we are experimenting a bit with things on there.
I think we saw some good feedback of «hey, we like this, but it wasn't really archaeology that we had before/» And then just kind of see where we go next with it? But I wouldn't expect anything for base launch for the expansion.
With our first look into professions, it looks like Herbalism has a mini-game with a farm in Harrowfall. Will all professions have a secondary form of engagement like that?Michael Bybee:
No. The reality is that Herbalism engagement you are talking about made sense in the context of that zone, and it makes sense with the context of what you are trying to do overall in Harrowfall. But rather than try to be prescriptive and say every single profession has to have exactly this thing, we're trying to make a fun experience, what makes sense in that space. Broadly speaking, with professions in the War Within, you can expect it to feel like an extension of Dragonflight. We're going to use the exact same Profession system, we're going to use the Crafting Orders that were added in Dragonflight. We are adding NPC Crafting Orders, which I think will be fun and will allow players to engage with the crafting orders system more readily, rather than try to compete with each other; the top few people are grabbing the crafting orders at the top of the list. But broadly speaking, we are not rolling out a brand new content feature for every single profession this expansion, but that may be something to look at as players give us
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