iPhone maker Apple denied violating a court order governing its App Store and urged a California federal judge to reject a request by “Fortnite” developer Epic Games to hold it in contempt.
04.04.2024 - 10:11 / gamesindustry.biz
Venture capital firm A16Z Games has invested $75 million into its third annual accelerator for pre-seed game startups.
The Speedrun Tech x Games accelerator is a 12-week program that supports startups with investment, mentorship, and industry connections to secure funding.
A16Z will invest $750,000 in those selected, with applications open until May 19.
This year's iteration of the program will run from July 29, 2024, and will culminate with a demo day during San Francisco Tech Week in October.
"Our Speedrun program not only provides capital support, but also a team of operators and partners who have worked across the games industry and can equip them with the knowledge that help them go from zero to launch," said Josh Lu, investing partner for A16Z Games.
"It has been inspiring and impressive to see what the Speedrun founders have been able to accomplish in such a short period of time, and we're eager to see what ideas and products come out of [this iteration]."
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iPhone maker Apple denied violating a court order governing its App Store and urged a California federal judge to reject a request by “Fortnite” developer Epic Games to hold it in contempt.
Fortnite video game maker Epic Games has urged a federal judge in California to force Google to open up its Play Store to greater competition after a jury found the U.S. tech giant had abused its power as a gatekeeper for apps on the Android mobile platform.
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Former Apple Chief Design Officer Jony Ive and OpenAI CEO Sam Altman were previously reported to have partnered up to develop a device that was dubbed the ‘iPhone of AI.’ While the exact nature of the product is unknown at this stage, the latest information states that the hardware being worked on is not a smartphone, but for the two individuals to complete their goal, they will require funding, which is what their aim is at this time.
XDefiant, the free-to-play arena-shooter - a la Apex Legends, Overwatch 2, Valorant or the multiplayer team-based game of your choice - built around classes and factions from across the Ubisoft universe games from Splinter Cell and Far Cry to Ghost Recon and Watch Dogs, has been delayed. Originally outlined for a launch before the end of March - you’ll note that we’re now in April - the upcoming FPS will apparently now decide a release date after an upcoming stress test for its servers.
has been largely praised for its engaging storyline and main characters, but as with many of the best RPGs, it's the side quests that bring the world of the game to life. These smaller interactions and unrelated adventures make Night City feel truly lived in, learning the plights of citizens from all walks of life, including a seemingly sentient vending machine.
An upcoming patch for the recently released MLB The Show 24 will nerf a character in the game who has apparently been overperforming. The Major League Baseball title has been plagued with problems since its launch.
Insider Gaming has a serious new report about the goings-on behind the scenes at Ubisoft’s XDefiant.
More major changes are afoot on the business side of the video game world, as a notable name is changing hands once again. Take-Two Interactive (the parent company of Grand Theft Auto publisher Rockstar and others) has agreed to buy Gearbox Entertainment from the embattled Embracer Group. The deal is worth $460 million in stock and is expected to close by June 30. It had been rumored for several months that Embracer was planning to sell off Gearbox.
Embracer have announced that they're selling Borderlands developers Gearbox Entertainment to Take-Two Interactive, owners of 2K Games and GTA 6 developers Rockstar, for $460 million in Take-Two shares. Three Gearbox Software studios - the flagship studio in Texas, together with Gearbox Montréal and Gearbox Quebec - will change hands as part of the deal. Take-Two will also acquire the Borderlands and Tiny Tina's Wonderlands franchises, together with Homeworld, Risk of Rain, Brothers in Arms and Duke Nukem.
Troubled gaming conglomerate Embracer announced Thursday that it has agreed to sell Gearbox Entertainment, the studio behind the Borderlands games, to Grand Theft Auto publisher Take-Two for $460 million.
Embracer has entered an agreement to sell Gearbox Interactive to Take-Two for $460m.