A Legend of Zelda: Tears of the Kingdom player has managed to combine various known tricks and glitches to create a cannon that Link can fire remotely. Just like Breath of the Wild before it, The Legend of Zelda: Tears of the Kingdom gives players a vast, open-world version of Hyrule to explore and perform various side activities to distract themselves from the game’s primary quest. An extra wrinkle in this is brought about through Tears of the Kingdom’s new crafting mechanics, which allow creative players to scrape together vehicles, weapons, and even shelters to help Link save the kingdom from Ganondorf and his dark forces.
Ever since The Legend of Zelda: Tears of the Kingdom launched on the Nintendo Switch last May, players have been using these mechanics in a number of imaginative ways and sharing the results on social media for the rest of the gaming community to see. Some of the impressive weapons built by Tears of the Kingdom players include powerful Zonai battery-fueled Gatling cannons, multistage flying machines that are thrust into the air using cannons as makeshift rocket thrusters, and rolling cannons that can be manually aimed by Link as he rolls into enemy strongholds.
A Reddit user by the handle of Styles1991 recently discovered the secret behind creating a stationary turret that Link can fire manually with a wave of his legendary Master Sword. While the instructions they posted to r/tearsofthekingdom are rather cryptic, they utilized a series of well-known Tears of the Kingdom glitches to pull this off, such as the “message not found” Master Sword glitch that allows players to gain a stronger version of the ancient weapon with infinite durability.
By combining these glitches, the player can create a cannon that will fire in the direction Link is facing whenever the hero swings his blade. While many of the other Reddit users on Styles1991’s post wish they were more direct in how they created their remote-control turret, they are nonetheless impressed at it and how, even nearly a year after Tears of the Kingdom was released to massive acclaim, players are still discovering new tricks and exploits to help pull off impressive feats like this.
Sure enough, one of the primary factors in Tears of the Kingdom’s staying power is the sheer freedom it gives fans to explore and experiment in the world of Hyrule, whether it comes from the game’s intentional weapon-crafting system or accidental glitches. Some of these exploits have been patched away in later Tears of the Kingdom updates, but there are likely still plenty of interesting technical quirks for players to discover and utilize during the long wait for the next Legend of Zelda game.
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Avatar: The Last Airbender is getting a competitive multiplayer fighting game next year. Nickelodeon’s Avatar: The Last Airbender animated series introduced a world comprised of four different nations, each one modeled after four basic elements that can be controlled by certain people known as “Benders.” At the heart of the show’s story is Aang, the titular Avatar who can command all four elements, and his growing group of friends who must work together to stop the oppressive Fire Nation from conquering the world.
The Legend of Zelda: Tears of the Kingdom fans are still delving deep into the game's engineering system, and this recent creation looks like both Hestu's worst nightmare and all my personal dreams come true - even if those dreams pertain to a different game.
The Good Smile Company has revealed a new set of Japanese figma toys based on characters from The Legend of Zelda: Tears of the Kingdom. Good Smile is well-known for its variety of collectible figures and statues based on popular anime and gaming characters. One of the most popular lines it has is the Figma line, which gives fans a chance to own a detailed and articulate full-body version of their favorite character. Nintendo has collaborated with Good Smile before, giving fans the chance to own figmas based on its Metroid, The Legend of Zelda, and Fire Emblem franchises, among others.
One The Legend of Zelda: Tears of the Kingdom player has created a centipede-like vehicle that can reach surprising speeds thanks to its unusual design. Tears of the Kingdom has left many players impressed with its immersive world that features both spooky locations and natural wonders. It has received praise for its custom building mechanics that have led to the invention of intricate devices.
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A Legend of Zelda: Tears of the Kingdom player has built a vehicle that collects wood after bombing trees. Since Zelda: Tears of the Kingdom was released, players have made incredible bases and energy-efficient vehicles, but this machine is perfect for collecting wood.
One The Legend of Zelda: Tears of the Kingdom player has built the Apollo 11 ship using railings and Zonai devices. Along with making one-of-a-kind vehicles, Tears of the Kingdom players have been recreating all types of things from other franchises, including Armored Core mechs and Star Wars ships. Some take inspiration from real-life engineering marvels, pushing the limits of the Zonai technology to build a helicopter or a plane from scratch, or in this case, a recreation of the American spacecraft that let astronauts walk on the moon.
A now-deleted social media post has fans guessing that The Legend of Zelda could be finally getting its own theme park attraction after years of speculation. When the first Super Nintendo World location opened at Universal Studios Japan back in 2021, it was primarily focused on the Big N’s flagship Super Mario Bros. franchise, but it would soon start introducing interactive rides and attractions based on its other properties. A few months after the Japanese park went live, Nintendo announced that there would be a Donkey Kong-themed expansion coming in spring 2024, with an American version being added to the upcoming Universal Studios Orlando exhibit in 2025.
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One highly productive The Legend of Zelda: Tears of the Kingdom player has recently put their creativity to the test by building a dinosaur that's not just surprisingly massive, but also capable of breathing fire. Their all-around impressive contraption is merely the latest in an endless stream of Tears of the Kingdom community creations that's still going strong even as the game is approaching its first anniversary.
After putting 2,460 hours into The Legend of Zelda: Breath of the Wild, series superfan Bobby Blue Holliday has turned to Tears of the Kingdom and now spent over 1,500 hours on a self-imposed quest to become "the first player on the planet to manually cap all materials in-game."