Director and producer Naoki 'Yoshi-P' Yoshida has revealed that Final Fantasy 14's original Titan fight caused 300,000 players to abandon the MMO.
18.03.2024 - 19:33 / gamesradar.com / Hideaki Itsuno / Hirun Cryer
One Dragon's Dogma 2 player has taken the Character Creator demo too far by recreating Final Fantasy 7 Rebirth's ugly Moogles in Capcom's sequel.
Final Fantasy 7 Rebirth's Moogles were dubbed "creepy" and "cursed" earlier this month - players really didn't like the fact that the once-adorable creatures now had human teeth, for some reason. Square Enix even came to the defense of the much-maligned Moogles on Twitter, although I don't think they'll be taking that stance with what you're about to witness.
Unfortunately, one Rebirth fan using the new Dragon's Dogma 2 Character Creator demo somehow saw fit to recreate the new Moogles, as seen in the tweet below. They've even called their own recreation "gross," and judging from the images accompanying the tweet, I defy anyone not immediately to agree with the player.
FF7リバースのモーグリをキャラクリしましたキモくて草#ドラゴンズドグマ2 pic.twitter.com/eFLW4Z4sbWMarch 15, 2024
I wonder how many hours it took the player to create the monstrosity. I'd also be interested to know whether this is the main player character in Dragon's Dogma 2 - called the "Arisen" - or their accompanying main Pawn character instead. The new Capcom Character Creator demo actually lets you create two characters in total for the full game.
Be warned, though - if you're perusing online forum sites over the next few days, Dragon's Dogma 2 spoilers have started doing the rounds. A few people have managed to get their hands on the game early, ahead of it launching later this week on Friday, March 22, and they've apparently seen fit to stream hours of it on Twitch. At least until Capcom filed a copyright claim.
Read up on our complete Dragon's Dogma 2 preview for what we made of the game when we played it for ourselves, as well as comments from director Hideaki Itsuno.
Director and producer Naoki 'Yoshi-P' Yoshida has revealed that Final Fantasy 14's original Titan fight caused 300,000 players to abandon the MMO.
Capcom took to the Steam forums to address Dragon's Dogma 2 player backlash after the game was review bombed. Most of the negative criticism is due to the appearance of several microtransaction items after Dragon's Dogma 2 was released on Steam, including some that jeopardize all the claims that director Hideaki Itsuno and the team have made about the game's intended design.
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In the run-up to the release of open world RPG Dragon’s Dogma 2, developer and publisher Capcom has revealed that it is aware of inconsistencies in the game’s frame rate performance on PC in particular. In a statement to IGN, Capcom has revealed that it is looking into ways in which it can improve the performance of the game.
Capcom's highly anticipated fantasy RPG, is finally due to be released on March 22, 2024, more than a decade after the release of the original game, but PC players may want to hold off on purchasing the game for now. Recent reports indicate that the game experiences severe frame rate performance problems on the platform.
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Capcom and director Hideaki Itsuno’s vision for the original Dragon’s Dogma was to develop a purely single player experience that, through the use of its AI-controlled companions known as Pawns, would emulate the feeling of an MMORPG with other players. The upcoming, long overdue Dragon’s Dogma 2 is set to expand on its predecessor in a number of ways – from a larger open world to how much content it’ll offer and much more – but that focus on delivering a purely single player experience isn’t changing.
If it weren’t obvious already, Dragon’s Dogma 2 is a big game. Capcom has discussed how the world is four times larger than the original and the sheer amount of side content, which some may players may end up skipping. However, when speaking to Automaton-Media, director Hideaki Itsuno revealed that it may actually be much larger than initially announced.