Speedrunners have descended with full force upon Super Mario Bros. Wonder, following the discovery of an odd glitch which allows players to completely skip through certain mandatory areas of the game.
18.10.2023 - 18:53 / gamepur.com / Scott Baird / Flower Kingdom
Super Mario Bros. Wonder was once planned to feature live commentary, with one of the voices being a Tsundere character. Unfortunately, Nintendo cut this concept from the final version of the game, so you’ll never know whether the Talking Flowers like you or not.
To those of you lucky enough not to have had your mind spoiled by anime or manga, the term Tsundere refers to a specific personality type. A character with a Tsundere personality is someone with a cold or harsh demeanor who shows moments of kindness and affection, revealing that they like someone despite being unpleasant to them earlier.
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In a new interview with the Super Mario Bros. Wonder developers on the official Nintendo website, it was revealed that the game would have a live commentary mode, one meant to evoke a sporting event, similar to Street Fighter 6’s commentators. The developers had the idea of using different personality types, one of which was a Tsundere character.
It turns out that this was a popular idea with some of the playtesters, many of whom gravitated to the Tsundere character. Unfortunately, the idea was scrapped, partly due to the sheer amount of work it would have taken to include so many different voice types, not to mention the different languages they would need to be translated into.
The idea would eventually evolve into the Talking Flowers. As Super Mario Bros. Wonder takes place in the Flower Kingdom, it features sentient flowers that comment on your progress. This was a lot easier to produce, so it made its way into the game’s final version.
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Super Mario Bros. Wonder had some strange cut concepts, but the live commentary aspect is a genuine loss. It would have been awesome to include a commentator who cheers you on or laughs at you when you fail, and even if it got annoying, you could switch it off in the menu. The loss of the Tsundere commentator might be the biggest mistake the developers made, as you just know that would have the star of every streamer’s run-through of the game.
Scott has been writing for Gamepur since 2023, having been a former contributor to websites like Cracked, Dorkly, Topless Robot, Screen Rant, The Gamer, and TopTenz. A graduate of Edge Hill University in the UK, Scott started as a film student before moving into journalism. Scott covers Dungeons & Dragons, Final Fantasy, Pokémon, and MTG. He can be contacted on LinkedIn.
Speedrunners have descended with full force upon Super Mario Bros. Wonder, following the discovery of an odd glitch which allows players to completely skip through certain mandatory areas of the game.
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There are many mysteries in the video game space that we’re not likely to get answered anytime soon. Then, there are the “curiosities” that honestly don’t make sense even WHEN someone in charge explains them. Case in point, Super Mario Bros Wonder was a landmark title for Nintendo both upon its announcement in June and its release last week. But not just because the game pushed the bounds of 2D platforming in unique ways but because there was a key change behind the scenes. Specifically, the longtime voice of Mario, Charles Martinet, was replaced. But despite that big departure, we didn’t find out who was the voice of Mario until MUCH later.
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Super Mario Bros. Wonder fans are now comparing the quality of Mario’s new voice actor with his old one. This is due to Kevin Afghani taking over the Mario role from Charles Martinet in Super Mario Bros. Wonder.
Super Mario Bros Wonder is out now, and gamers have been enjoying much of what the game offers. There was a bit of a worry early on that things might be “too wacky” or “too weird” for their tastes, but it soon became clear that the game is a fountain of creativity that many gamers are definitely going to try and replicate in one form or another. However, little “oddities” made fans wonder if they wouldn’t like them. One of them is the “talking flower” that is prevalent throughout the Flower Kingdom and reacts to various things.
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