Starfield's Most Boring Sounding Quests Are Actually The Most Interesting
21.09.2023 - 19:15
/ screenrant.com
Some of ’s most boring-sounding quests are actually the most interesting ones in the entire game. Bethesda’s new action RPG set in space has a plethora of main missions and side quests that can be taken on while exploring the galaxies, and while some are immediately recognized as important, such as the main Constellation storyline, others may seem quite underwhelming at first. Even if players sign up to be part of the UC Vanguard in , the story starts with them being recruited and sent on a simple comms mission. Things change drastically upon arriving at the destination, but this is just an example of how misleading some quests are.
This article contains massive spoilers for ’s Ryujin Industries side quests.
By misleading players, can deceitfully build up strong narratives, working on the premise of subversion of expectations. While the UC Vanguard questline may be the prime example of this, there is still another set of side quests in that does it in an even better fashion: Ryujin Industries. This company is one of the several megacorporations that rule the capitalistic universe of Bethesda’s RPG, and players may actually become involved with it, its operations, and its employees in a very unexpected way. While the Ryujin questline does seem boring from an initial standpoint, it actually turns into one of the best stories available in .
Related: You’re Probably Sitting On A Goldmine In Starfield & Don’t Even Know It
This mission starts off when players apply for the job of executive assistant at the company. In essence, they will be running errands all around, including picking up coffee for the staff. In fact, this is their first assignment after they have joined Ryujin Industries in . There is a great surprise lying in wait, however. At the local coffee shop, a disgruntled ex-employee called Tomo confronts the player, saying that he is going to kill them because they are unworthy of his old job. Players can persuade him to leave or kill him on the spot. Regardless of the outcome, this sets in motion a change at Ryujin Industries.
Upon returning, the player’s mentor and recruiter in Ryujin Industries, Imogene Salzo, will comment on how the Tomo situation was dealt with. Regardless if he was killed or if he was convinced by the player’s honeyed words, Imogene will be impressed by their skills and promote them to junior operative. This means that they will no longer grab coffee for others, but instead be something of a corporate mercenary in, sent on special assignments that need a bit more discretion. Players will have to interfere with other companies’ plans, steal data, sabotage presentations, sway executives and investors away from Ryujin’s competitors, and, occasionally, rough some people up.
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