There's now a Starfield mod that puts the in-game terminals in «dark mode,» with light text on a dark gray background, just like the many official and unofficial «dark modes» we use in browsers and other applications.
25.08.2023 - 16:47 / wccftech.com / Frank Azor
What exactly is involved when a publisher decides to partner with AMD for a game? An increasing number of titles have been doing it, and many have noted this seems to result in those games only featuring AMD’s FSR upscaling tech (rather than NVIDIA’s DLSS) at launch. It was true with Star Wars Jedi: Survivor and will also be the case with Starfield. That said, it’s just been revealed Avatar: Frontiers of Pandora will have FSR and DLSS despite being an AMD partner game. So, what’s the deal here?
Well, in a new interview with The Verge, AMD gaming head Frank Azor clarifies what’s actually going on. According to Azor, if Bethesda wants to add DLSS to Starfield, they have “AMD’s full support”. Ah, but that isn’t the end of the story.
While AMD doesn’t demand that partners exclude DLSS from their games at launch, it seems they do politely request it. AMD pays publishers to bundle their games with their graphics cards (Starfield, Avatar, and more are launching with Ryzen and Radeon bundles) and asks them to put FSR first as part of the deal.
“Money absolutely exchanges hands. When we do bundles, we ask them -- ‘Are you willing to prioritize FSR?’ If they ask us for DLSS support, we always tell them yes.”
Okay, so there’s initially an option to still support DLSS, but once a publisher agrees to go FSR-exclusive, is that locked in? Again, it seems the answer is no, as Azor reiterates that “if and when Bethesda wants to put DLSS into [Starfield]” they’ll fully support it.
So, there you go – AMD isn’t above schmoozing publishers to have games launch with only FSR, but they aren’t locking them into exclusive contracts. To some degree, launching with only FSR may just be a case of priorities in some cases, as FSR is more useful for console development, which is an area where upscaling is increasingly needed.
Starfield launches on PC and Xbox Series X/S on September 6, with an early-access launch on September 1. What do you think about AMD’s approach? Personally, while more upscaling options are always preferable, it’s hard to get too terribly upset with AMD if they’re not actually forcing publishers’ hands.
There's now a Starfield mod that puts the in-game terminals in «dark mode,» with light text on a dark gray background, just like the many official and unofficial «dark modes» we use in browsers and other applications.
It's been one week since Starfield officially launched, and Bethesda is already working on updates, including a bunch of quality-of-life features that the community has been begging for.
Starfield has launched in a more polished and technically stable state than any past release by Bethesda Game Studios, but a game as massive and sprawling as this one is obviously still going to have some rough edges. And with Bethesda planning on supporting the sci-fi RPG with new content and updates for the foreseeable future, we can, of course, look forward to plenty of improvements.
Starfield officially launched last week, and while the reaction has generally been fairly positive, as with most Bethesda games, there’s still some missing features to be added and a lot of bugs to clean up. Today, Bethesda provided a bit of an update and what they’re working on – perhaps most excitingly, while the AMD-partner game only launched with FSR, it seems DLSS support is already in the works. That’s welcome news that hopefully means players will have the full suite of upscaling options before the end of year (modders have tried to step in to provide DLSS support, but the results aren’t always that stable). In addition to that, players can look forward to a proper FOV slider, HDR calibration options, ultrawide monitor support, and more. Here’s a brief rundown of what you can expect…
By Tom Warren, a senior editor covering Microsoft, PC gaming, console, and tech. He founded WinRumors, a site dedicated to Microsoft news, before joining The Verge in 2012.
Starfield guide: Our hub of adviceStarfield console commands: Every cheat you needStarfield mods: Space is your sandboxStarfield traits: The full list, with our top picksStarfield companions: All your recruitable crewStarfield romance options: Space dating
Starfield guide: Our hub of adviceStarfield console commands: Every cheat you needStarfield mods: Space is your sandboxStarfield traits: The full list, with our top picksStarfield companions: All your recruitable crewStarfield romance options: Space dating
Starfield guide: Our hub of adviceStarfield console commands: Every cheat you needStarfield mods: Space is your sandboxStarfield traits: The full list, with our top picksStarfield companions: All your recruitable crewStarfield romance options: Space dating
Bethesda's space behemoth Starfield has now reached another new milestone in Steam concurrent players.
Starfield guide: Our hub of adviceStarfield console commands: Every cheat you needStarfield mods: Space is your sandboxStarfield traits: The full list, with our top picksStarfield companions: All your recruitable crewStarfield romance options: Space dating
Resident space cowboys the Freestar Collective offer up all the western tropes you can shake a stick at, and for those looking to live the galactic gunslinger life, we have Starfield’s Freestar Collective explained with how to join, all the quests listed and rewards you’ll get.
Final Fantasy 14 won't be going free-to-play anytime soon.