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Jason Schreier
Britain
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Take-Two CEO on Intercept, Roll7: 'We Didn't Shutter Those Studios' - ign.com - city Seattle
ign.com
16.05.2024 / 22:57

Take-Two CEO on Intercept, Roll7: 'We Didn't Shutter Those Studios'

Earlier this month, Take-Two announced a cost reduction plan that included project cancellations, the layoffs of 5% of its workforce, and other spending cuts. Amid this announcement came reports based on internal documentation that seemed to confirm Take-Two was closing OlliOlli World developer Roll7 and Kerbal Space Program 2 developer Intercept Games.

Take-Two says cancelled games weren’t ‘core franchise’ titles - videogameschronicle.com
videogameschronicle.com
16.05.2024 / 22:29

Take-Two says cancelled games weren’t ‘core franchise’ titles

Take-Two‘s updated release slate of upcoming games, published on Thursday, includes 12 fewer games than the last time it was shown.

Take-Two CEO claims it didn’t close Private Division studios Roll7 and Intercept Games - videogameschronicle.com - city Seattle
videogameschronicle.com
16.05.2024 / 22:29

Take-Two CEO claims it didn’t close Private Division studios Roll7 and Intercept Games

Take-Two CEO Strauss Zelnick has claimed that the publisher didn’t shut down Private Division studios Roll7 and Intercept Games, despite reports suggesting it planned to.

Take-Two moves Grand Theft Auto 6 out of current fiscal year - gamesindustry.biz
gamesindustry.biz
16.05.2024 / 20:35

Take-Two moves Grand Theft Auto 6 out of current fiscal year

Take-Two today released its financial results for its fourth fiscal quarter, covering the three months ended March 31, narrowing the Grand Theft Auto 6 release window while taking a massive loss thanks largely to goodwill impairment and restructuring charges.

Microsoft’s Xbox Is Planning More Cuts After Closing Down Bethesda Studios - gadgets.ndtv.com - city Tokyo
gadgets.ndtv.com
09.05.2024 / 11:59

Microsoft’s Xbox Is Planning More Cuts After Closing Down Bethesda Studios

The sudden closure of several video-game studios at Microsoft's Xbox division was the result of a widespread cost-cutting initiative that still isn't finished.

A Hi-Fi Rush Sequel Was Reportedly Being Pitched Before Tango Closed - thegamer.com - city Tokyo
thegamer.com
08.05.2024 / 21:58

A Hi-Fi Rush Sequel Was Reportedly Being Pitched Before Tango Closed

Xbox rocked the games industry earlier this week by closing down Tango Gameworks and Arkane Austin, two developers responsible for beloved titles such as The Evil Within series, Ghostwire: Tokyo, and the Prey reboot. Pretty much everyone was surprised by the announcement, including the people at Tango and Arkane Austin themselves, who were reportedly in the middle of pitching new projects to Xbox before being shut down.

Take-Two Interactive Plans to Shutter Intercept Games, Roll7 as Part of Wider Layoffs and Closures - mmorpg.com - Usa - city Seattle
mmorpg.com
03.05.2024 / 22:05

Take-Two Interactive Plans to Shutter Intercept Games, Roll7 as Part of Wider Layoffs and Closures

In the midst of its “cost reduction program,” Take-Two Interactive appears to plan to shutter two of its subsidiary studios, Intercept and Roll7. This is also in the midst of a wider layoff of about 5% of its staff, approximately 600 staffers according to some estimates, and some shut-downs of internal projects.

Take-Two Interactive Has Reportedly Laid off “Vast Majority” of Private Division Staff - gamingbolt.com - city Seattle - state New York
gamingbolt.com
03.05.2024 / 12:09

Take-Two Interactive Has Reportedly Laid off “Vast Majority” of Private Division Staff

Take-Two Interactive recently joined the ever-growing list of video game companies implementing layoffs, with the company announcing that it was cutting 5% of its workforce (roughly 600 jobs) as part of a wider cost-saving initiative that would also see projects being cancelled. Unfortunately, it seems one publishing label operating under the company has been hit the hardest.

‘Vast majority’ of Private Division staff reportedly laid off by Take-Two - videogameschronicle.com - Singapore - city Seattle - state New York
videogameschronicle.com
03.05.2024 / 09:57

‘Vast majority’ of Private Division staff reportedly laid off by Take-Two

Take-Two publishing label Private Division has reportedly laid off the “vast majority” of its teams in Seattle, New York, Las Vegas and Munich.

Kerbal Space Program 2 and OlliOlli Developers Reportedly Being Shuttered by Take-Two - wccftech.com
wccftech.com
02.05.2024 / 17:43

Kerbal Space Program 2 and OlliOlli Developers Reportedly Being Shuttered by Take-Two

Despite having the best-selling game of all time in Grand Theft Auto V, and GTA VI on the way, mega publisher Take-Two Interactive have been going through some belt-tightening, recently cutting 5 percent of its workforce and canceling some projects. When the news of the cuts were first announced, we didn’t know exactly who was impacted or which games had been canned, but we may now have a better idea.

Take-Two is closing OlliOlli studio Roll7 & Kerbal Space Program 2’s Intercept Games - thesixthaxis.com - state Washington
thesixthaxis.com
02.05.2024 / 16:27

Take-Two is closing OlliOlli studio Roll7 & Kerbal Space Program 2’s Intercept Games

Take-Two is closing two game studios under their Private Division label, with Kerbal Space Program 2 developer Intercept Games shutting down (as we already knew) and OlliOlli and Rollerdrome studio Roll7 following them into the twilight.

Take-Two will reportedly close OlliOlli and Kerbal Space Program studios - polygon.com - city Seattle - state New York - state Washington
polygon.com
02.05.2024 / 13:49

Take-Two will reportedly close OlliOlli and Kerbal Space Program studios

Bloomberg reports that Grand Theft Auto publisher Take-Two Interactive will close two game studios as part of a recently announced plan to lay off 5% of its workforce.

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