Restoration Druid 10.1.7 Changes Breakdown - A Guide to Gardening Grove Guardians
14.08.2023 - 20:45
/ wowhead.com
Restoration Druids have received a small suite of talent changes with the Dragonflight 10.1.7 PTR. Our Restoration Druid Writer, Voulk, breaks down all the changes including the new Grove Guardians. Learn what to potentially expect for healer druids when Patch 10.1.7 goes live September 5th.
This Public Test Realm (PTR) is a testing environment for the content coming with the Dragonflight: Fury Incarnate update.Dragonflight: Fury Incarnate Update Development Notes
DRUIDRestoration New Talent: Master Shapeshifter – Your abilities are amplified based on your current shapeshift form, granting an additional effect.
Bear Form – Ironfur grants 30% additional armor and generates 2,500 mana (at level 70). Cat Form – Rip, Ferocious Bite, and Maim deal 60% additional damage and generate 10,000 mana (at level 70) when cast with 5 combo points. Moonkin Form – Wrath, Starfire, and Starsurge deal 30% additional damage and generate 2,500 mana (at level 70).
New Talent: Grove Guardians – Summons a Treant which will immediately cast Swiftmend on your current target. The Treant will cast Nourish on that target or a nearby ally periodically. Lasts 15 seconds.
Maximum 3 charges. Replaces Nourish. Wild Synthesis has been updated – If talented into Grove Guardians, now causes your Treants from Grove Guardians to also cast Wild Growth immediately when summoned, healing allies within 40 yards over 7 seconds.
Embrace of the Dream is now a 1 point talent and its healing has been decreased by 20%. All healing reduced by 2%. Does not apply in PvP combat.
Deep Focus has been removed. Forest’s Flow has been removed. Resto Druid picks up a few new talents in 10.1.7 and they're both very interesting.
Let's dig in.Grove Guardians It's been quite a long time now since we were last able to summon treants as Resto. I'm very happy to have them back in their new form. Here's how they work.You get 3 Treant charges, they last 15 seconds and have a 20s recharge time.
You can have multiple out at once. When summoned they'll immediately cast Swiftmend on your target and during the same «GCD» cast Wild Growth (if you're talented into Wild Synthesis). They'll spend the rest of their duration spamming their own version of Nourish on random injured allies.
There's no priority for lowest health allies (known as smart healing). They cast their own versions of the spells and they don't benefit from any of our other talents. You won't get an extra treant wild growth target from Improved Wild Growth, nor will their Swiftmend target get a Grove Tending HoT and so forth.