A new Dragon's Dogma 2 patch is here to remedy progression-blocking bugs, but PC players are frustrated that it hasn't addressed performance issues prevalent since launch.
22.03.2024 - 15:03 / gamesradar.com / Hirun Cryer
Capcom has responded to Dragon's Dogma 2 players complaining about performance issues on PC, and the game's microtransaction purchases.
Dragon's Dogma 2 just launched earlier today on March 22, and it's already breaking records for Capcom in terms of PC player count. That being said, players have been less than impressed with the game's performance issues on PC, which include severe stuttering, frame rate drops, and even crashes, while others have been speaking out against the amount of microtransaction purchases available for the RPG.
In a new Steam post, Capcom has responded to both complaints, as well as apologizing for the issues PC players are facing. "We are investigating/fixing critical problems such as crashes and freezing," Capcom's post reads, adding "We will be addressing crashes and bug fixes starting from those with the highest priority in patches in the near future.
"A large amount of CPU usage is allocated to each character and calculating the impact of their physical presence in various areas. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," the developer continues. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
This reasoning for the number of characters reducing the game's frame rate has already been latched onto by Dragon's Dogma 2 player base. Even before the RPG launched, players were already planning NPC killing sprees to boost the game's frame rate in certain areas, particularly in towns and cities, to preserve their CPU space.
Finally, Capcom's Steam post touches on the microtransaction items available for purchase. As players have already attested, Capcom points out that every item available for purchase can also be earned by playing Dragon's Dogma 2—you can find items like Wakestones and Rift Crystals out in the game's open world, which means you don't explicitly have to use the microtransaction options.
Read up on our Dragon's Dogma 2 Vocation Frustration quest guide for how to find the greatsword and archistaff.
Weekly digests, tales from the communities you love, and more
A new Dragon's Dogma 2 patch is here to remedy progression-blocking bugs, but PC players are frustrated that it hasn't addressed performance issues prevalent since launch.
Dragon's Dogma 2 players have discovered an incredibly rare cutscene involving a late-game boss, which only plays out if you prolong the fight.
Dragon's Dogma 2 has a hot new trend, and it involves tackling a Pawn off a cliff to avoid fall damage.
Bethesda's studio design director still can't get enough of Dragon's Dogma 2, and this time, he's praising a "sneaky design trick" that developers can't always get away with.
Dragon's Dogma 2 modders are taking one of the best parts of the game out of the RPG, with a mod that directly displays what stage of Dragonsplague any Pawns are infected with.
Dragon's Dogma 2 players are pretty polarized by the RPG's romance system, and as a result, they just want to get with the Pawns.
Dragon Quest's series producer is reportedly stepping down from the role, and Nier's series producer could possibly replace him.
Dragon's Dogma 2 creates 'fake' players to rent your Pawn if no one actually wants to hire them.
Smash-hit co-op horror game Content Warning is now a certified viral mega-hit, with over 6.2 million players claiming the game for free at launch.
Much to the detriment of Super Earth's forces, Helldivers 2 players are now contending with deadly Automaton Gunships.
It's a stellar day for a JRPG sales update: Dragon's Dogma 2 has soared past 2.5 million copies sold, while the stellar Unicorn Overlord has sold 500,000 copies worldwide since launch.
Dragon's Dogma 2 DLC might be in the works at Capcom, as the publisher has asked players what they would theoretically pay for new content.