After showcasing it in Ultrawide on PC, Ninja Theory has announced the system requirements for Senua’s Saga: Hellblade 2. All systems will require Windows 10/11 64-bit, a solid-state drive and 70 GB of installation space.
13.04.2024 - 23:59 / rockpapershotgun.com / Ethan Gach / Space
Possibility Space has become the second studio owned by Prytania Media to close in recent weeks following Crop Circle Games' closure in March. Both studios were founded by Jeff Strain, the co-founder of Guild Wars creators ArenaNet and the founder of State Of Decay developers Undead Labs.
In a message to staff about the studio's immediate closure, Strain implies the outcome was prompted by employees who leaked information about the company to a journalist.
"Late last week I received a list of topics and questions from Ethan Gach, a reporter at Kotaku, regarding an article he's writing about Prytania Media and the closure of Crop Circle Games," begins Strains layoff message to staff, as shared by Polygon journalist Nicole Carpenter.
"Much of it was expected but I was also stunned to see non-public information about Project Vonnegut, disclosure of our publishing partner with details of our business and financial relationship, and details of internal P&L discussions and confidential all-company meetings. Mr. Gach specifically credits current employees as the source of his information.
"Leaks of this nature are typically malicious and done by outside hacking, so to see internal team members under a confidentiality agreement engage in this was shocking. Given the company's own strict confidentiality and notification obligations, I immediately got on a plane for in-person meetings with our publishing partner to disclose the information breach and to discuss the impact on the project. During that discussion our partner expressed low confidence that they would be willing to invest the additional resources need to complete the game, so we mutually agreed to cancel Vonnegut."
The message goes on to say that today (April 12th) is the last day of employment for all staff, and that a final paycheck will be deposited for work up until that day. There is also no guarantee of any severance pay, with Strain writing that it will take a "few more days" to calculate the studio's remaining financial obligations and "determine what we can offer for severance."
Possibility Space was founded in 2021 as a fully remote studio, and immediately attracted known talent from throughout the industry including former Firewatch and Half-Life: Alyx lead environment artist Jane Ng, Watch Dogs: Legion designer Liz England, and former games journalist and Waypoint editor-inc-chief Austin Walker. (England and Ng had since left the company.) The studio never announced a project, but at its inception Strain told IGN they had "big ambitious goals and the resources to match those big ambitious goals."
In March, another Prytania studio, Crop Circle Games, closed down after two years of work on a prototype that "did not find financial
After showcasing it in Ultrawide on PC, Ninja Theory has announced the system requirements for Senua’s Saga: Hellblade 2. All systems will require Windows 10/11 64-bit, a solid-state drive and 70 GB of installation space.
's 1.11.33 update is now live, and it brings one of the most highly requested features to the game. This is the biggest update to the game since launch. That's drawn some criticism, as updates have been slow to come. However, announcements this week suggest that Bethesda hasn't forgotten about: the DLC finally has a release window, and for the first time since release, it seems like there's a concrete roadmap for moving forward.
Bethesda has inadvertently teased that Starfield's Shattered Space DLC may have a lot to do with one of the game's main factions, House Va'ruun. Starfield has just recently revealed a major new update that will finally bring maps to each major city, add new icons for the different shops and eateries, provide new ways for players to customize their ships, and much more.
Despite having the best-selling game of all time in Grand Theft Auto V, and GTA VI on the way, mega publisher Take-Two Interactive have been going through some belt-tightening, recently cutting 5 percent of its workforce and canceling some projects. When the news of the cuts were first announced, we didn’t know exactly who was impacted or which games had been canned, but we may now have a better idea.
Take-Two is closing two game studios under their Private Division label, with Kerbal Space Program 2 developer Intercept Games shutting down (as we already knew) and OlliOlli and Rollerdrome studio Roll7 following them into the twilight.
Starfield will have a big year as the space RPG approaches its first anniversary. Beyond the massive May update, Bethesda Game Studios previously confirmed it is working on a DLC titled Shattered Space. Though details on the paid expansion are slim, Bethesda seemingly confirmed it focuses on the House Va'ruun.
EVE Online needs little introduction. Created by Icelandic studio CCP Games, for over 20 years it’s been the poster child for the immersive, community-driven MMO scene.
Take-Two will shut down OlliOlli World and Rollerdrome studio Roll7 as well as Kerbal Space Program team Intercept Games as it looks to cut five per cent of its workforce. The news was revealed by Bloomberg after the outlet obtained documentation indicating Roll7 will close and offer severance agreements to staff. Meanwhile, a notice has been filed with the Washington State Employment Security Department to close a Seattle office, where Intercept Games is based.
Bloomberg reports that Grand Theft Auto publisher Take-Two Interactive will close two game studios as part of a recently announced plan to lay off 5% of its workforce.
Roll7, developers of bright skateboarding games OlliOlli World and dual-wielding bloodsport Rollerdrome, are being closed down as part of large scale layoffs by parent corp Take-Two Interactive, according to documents seen by Bloomberg. The British studio has been responsible for some great stuff over the years but the report says they'll be following the fate of Kerbal Space Program 2 developers in being laid off.
This one's a bummer. Mega-publisher Take-Two Interactive is shuttering Rollerdrome studio Roll7 and Kerbal Space Program 2 team Intercept Games, according to paperwork seen by Bloomberg.
Intercept Games is among the many casualties of Take-Two Interactive's layoffs, as its parent company is laying off 70 people from the developer behind the Kerbal Space Program 2.