The PlayStation 5 Pro GPU will deliver a maximum of 36 teraflops of power, and some of its changes will accommodate, among other things, faster ray tracing performance.
16.04.2024 - 16:39 / wccftech.com / Francesco De Meo / Sony / Nintendo
While many are voicing their doubts regarding the need for the PlayStation 5 Pro, the console is somewhat needed to push visuals and performance forward for current generation games, as the PlayStation 5 having some sort of "untapped" potential is just an internet myth.
Speaking on X/Twitter, well-known AMD leaker Kepler commented on the yet-to-be-revealed mid-generation hardware from Sony and the untapped potential of the base model, saying that this isn't the 90s or 2000s anymore when consoles' hardware was esoteric like the Nintendo 64 and the PlayStation 3.
Over the last few decades, hardware vendors have somewhat homogenized the design of their products, converging on similar designs that barely have any difference. According to Kepler, there's very little difference between modern CPUs from Intel and AMD and GPUs from NVIDIA and AMD, and any optimization done for one vendor essentially applies to all. At the same time, tools used by developers have improved massively over the years and can extract most potential performance with ease. The days of "to the metal" optimization are long gone because it's largely unnecessary nowadays, so there's really no untapped potential for the current generation consoles, making the PlayStation 5 Pro somewhat of a necessity to bring visuals and performance forward in the console space.
To see a real jump in visual fidelity, however, the next generation of consoles will be needed, as the PlayStation 5 Pro will not be a massive leap over the base model. Still, the improved GPU, better ray tracing, and the PlayStation Spectral Super Resolution upscaler should provide a nice boost that will tide over console players until the release of the PlayStation 6. While we still don't know when the console will be released, it shouldn't be too far off in the future, as all PlayStation 5 games going into certification from August 2024 are expected to feature PlayStation 5 Pro compatibility.
The PlayStation 5 Pro GPU will deliver a maximum of 36 teraflops of power, and some of its changes will accommodate, among other things, faster ray tracing performance.
Amidst widespread backlash, Sony has walked back on its decision to make PlayStation Network logins mandatory for Helldivers 2 on PC.
Sony will add a new feature to PS5 later this year, allowing users to invite others to a multiplayer game by generating a shareable link on the console or via the PlayStation App. This link can then be shared on social media or via direct message, allowing AFK, offline, or even players you aren't friends with (yet) to secure a spot.
Sony has announced the lineup of free games coming to PlayStation Plus in May. This month's PS Plus offerings include four titles, led by popular football sim EA Sports FC 24. Other free games for May include action-platformer Ghostrunner 2, isometric action-adventure title Tunic and online shooter Destiny 2: Lightfall. All four titles will be available to PS Plus members across Essential, Extra and Deluxe/Premium tiers from May 7.
File sizes have been revealed for May's selection of free games featured on PS Plus. These titles range from a little over 1 GB to more than 50 GB, giving PS Plus subscribers extra information that should help with installation.
The May 2024 PlayStation Plus monthly games have been confirmed, with Sony pulling together a trio of games for all PS Plus subscribers – Essentials, Extra and Premium. Headlining this month’s selection is EA Sports FC 24, though there’s four games to choose from this time around.
@RogerRoger No problem. I played Avengers when it was on PS Now and then later picked up the PS5 version 2nd hand to finish off the story. It was ok. I liked the story arc of the main antagonist and protagonist, but the missions get quite repetitive late on in the game. Out of all the extra characters I only played with Kate Bishop, I think her name was. Who was surprisingly fun to play as, but I was burnt out by the game by then so didn't finish her story.
On paper, the PlayStation 5 Pro's 45% faster GPU should be enough to fix issues in GPU-limited scenarios, such as in games aggressively using dynamic resolution scaling.
The variety of farm types in Stardew Valley allow players to approach the game in a number of ways, including one fan who devised an intricately structured Forest Farm. With the release of Stardew Valley Update 1.6, both new and returning players have been jumping in to try out each of the different starter farms, leading many to share their farm layouts to assist and inspire others.
With Sunday here, the weekend is almost over—but there are so many great deals to check out before it ends. We've rounded up some of the best deals you can find this weekend, with everything games and technology included. The best deals for Sunday, April 21, include the Arctis Nova Pro Wireless Headset, HORI Split Pad Compact, Granblue Fantasy: Relink, Super Mario RPG, Metal Gear Solid: Master Collection Vol. 1, Persona 3 Reload, and more.
When Sony recently announced plans to bring PSVR2 to PC. It got me excited for PC VR because of it's excellent capabilities and since the Reverb G2 in 2020 there hasn't been a similarly equipped tethered headset at that price point of under $600.
Despite the lack of an official reveal, more information has emerged about the upcoming PlayStation 5 Pro model, and just how much value it's going to bring to the table is becoming increasingly clear. The idea of a mid-generation Pro upgrade was set into place during the last console generation, with the PS4 Pro and Xbox One X offering significant boosts to consoles that were struggling to meet high resolution and performance targets on some games. It's not surprising that both Sony and Microsoft appear ready to continue the tradition, but that doesn't necessarily mean it's worthwhile.