is a city-building and real-time strategy game that allows the player to act as the ruler of a humble fief, which can expand into large swaths of territory. In, money is divided into regional wealth and treasury. Both kinds of wealth are essential, both in defending the original plot the player is allotted and in expanding to new lands.
Regional wealth directly reflects how much wealth the citizens of a governed town produce. Whether from trading, farming, or producing other raw materials, populations can generate wealth through various means. Treasury refers to the wealth held by the manor, which is primarily gained through taxes. Money stored in the treasury is typically used for major expenses, such as raising an army or expanding into new territories. Lacking in either form can cause serious problems, whether it be the town's safety or the player's popularity.
The best way to make regional wealth in is to establish trade routes. Trade routes allow you to sell your excess resources while picking up any necessary materials you may lack, such as food. Charcoal is one of the best items to export in the early game.
The export price is only five per piece of charcoal, but it is straightforward to produce. To craft charcoal, you must bring fire food to a Charcoal Kiln. The kiln doubles your fuel production by creating two pieces of charcoal for each firewood given.
To effectively produce charcoal, plant trees close to your Woodcutter’s Lodge to later bring to the Charcoal Kiln. This way, you can have plenty of fuel for your town while creating a surplus to sell on trade routes.
Once you have established your territory and expanded your breadth of expertise, weapons, and clothes quickly emerge as the best exports. Warbows are the best weapons to export as they only require creating planks.
Planks are easily made by building trees around Logging Camps and later bringing the wood to saw pits. Shoes are similarly easy to make and sell at higher export prices. To make shoes, you can take Hides to Burgage Plots and craft these raw materials into shoes by building a Cobbler’s Shop.
Earning Treasury money is challenging to manage as it comes through taxation. When your village hits level two, you can officially build a Manor. This is where you can set tax rates, turning regional wealth into treasury funds. Naturally, people don’t like being taxed, and any form of taxation results in a loss of popularity. The goal is to find the sweet spot where you can still make significant purchases without coming at the expense of your approval.
Treasury funds can be used to raise armies and hire mercenaries. Raiding bandit camps with mercenaries is another excellent way to gain wealth in bursts.
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Since launching into Steam Early Access on April 26th, Slavic Magic’s Manor Lords has impressed with its sales. Publisher Hooded Horse recently announced that it had sold over two million units. The real-time strategy city-builder sold over a million copies in its first two days of release.
With over one million copies sold and 173,178 peak concurrent players on Steam, Slavic Magic’s Manor Lords has received a new patch to address multiple issues. It’s available on Steam’s experimental branch, and though accessed in the Betas tab, players should back up their saves. Some balance changes are also “still experimental”, and there may be stability issues.
Harken to me, serfs! There's a big new patch for Manor Lords now available in beta testing for all players. Developer Greg Styczeń has blogged about it in depth. Yes, this is one of those update changelogs, the one that keeps on scrolling with hypnotic insistence till at last you tear your eyes away and look around and oh hell, it's night and why am I standing over this altar, holding a skewered doll?
AManor Lords player has discovered a hilarious bug that catapults characters into the sky. This Manor Lords bug has captured the attention of players, leading to amusing conversations within the game's community.
was released into Early Access as the most wishlisted game on Steam. Although it pulled in over 100,000 concurrent players, it definitely doesn't have the feeling of a fully finished game just yet. However, there are plenty of city builders available that can help fill in the time between updates for as it continues to be developed during Early Access.
In, the player's initial territory is a small village that can gradually turn into a sprawling town. As the town begins to grow through trade, commerce, and even invasion, the roads need to grow to match. Thankfully, roads are not permanent and can be removed just as soon as they are placed.Roads are not mandatory to place in, but the resource helps villagers with pathfinding immensely.
is extremely complex even for a city builder, and there are a few things players should know before getting started. Slavic Magic’s medieval city sim doesn’t feature much in the way of a tutorial, so you’ll have to learn as you play. However, learning a few key pointers can help you take your first steps and set up your settlement for long-term success.
is a real-time strategy game and city-builder where you need to manage and defend all the functions of your settlement. In either the Restoring the Peace or On the Edge scenarios, raising an army to defeat nearby lords and bandits is essential to reach the eventual win condition. For offensive or defensive purposes, crafting builds to construct weapons and armor is imperative.
One of the core resources you can get in is Influence, which can help you press Claims for more land and negotiate with other settlements through Diplomacy. Having high Influence gives you a better chance to expand and let your settlement grow. However, you need to gather enough of the right resources to raise this aspect of your community through specific locations.
It's happening again. A small indie developer comes out of nowhere and has everyone flipping their lid over some revolutionary new game, and you can buy it for half the price of a traditional AAA game. Except this time, there isn't some post-launch slow burn as super-streamer after super-streamer gets their chat cults all riled up. Nope, this go-around, medieval city builder Manor Lordsarrived at its Early Access launch with a wishlist army over three million strong, reaching 170,000+ concurrent players on Steam multiple times during launch weekend. But with many of its features still unfinished, Manor Lords may be just a flash in the pan, at least for now.
Having more people in your settlement can make future projects much easier to finish in , but you have to foster a strong community to increase its population. Keeping the families in your town safe will attract others to move in if you have the space. With a larger population, you can generate more revenue and invest in important expansions of your land that will let your city grow.