Is Lethal Company On PS5 Or Xbox Consoles?
19.12.2023 - 17:46
/ screenrant.com
, the new sci-fi horror game that plops a group of hapless astronauts on alien-infested planets, is an indie title that has exploded in popularity — leading many to wonder whether the game will ever make its way to Xbox or PlayStation consoles. As a title that is based on teamwork and cooperation and is arguably one of the best online games to play with friends right now, having the ability to play with others across platforms is a valid inquiry.
While the minimum PC requirements for are quite low, citing the requirement of a GTX 1050 video card, that doesn't help those with older PCs or who prefer to play on their console. After all, not everyone has a dedicated gaming PC or may not like PC gaming generally, especially if a new PS5 is sitting in their living room. Though the answer might not be totally satisfying, there are a few good reasons for the current lack of access to the title on consoles.
is currently available for PC via Steam and is not playable on PlayStation, Xbox, or Nintendo Switch consoles. The game is also currently unavailable for Mac OS. was developed by a single independent developer named Zeekerss, who originally started developing the game in May 2022 and has been documenting the journey on their Patreon. As of writing, there has been no official announcement of any intentions to port the title to consoles.
Zeekerss started developing games at the age of 11, first starting with Roblox experiences including,, and .
The fact that is developed and managed by a single developer, Zeekerss, is quite impressive, considering the popularity of the title on Steam. The massive popularity of the indie title and the positive acclaim the title has garnered is positioning it to be one of the more popular indie gaming titles to be developed by one person.
saw a peak concurrent user base of over 240,000 players, according to SteamDB.
That said, for the game to more quickly progress with updates and enhancements, including a potential port to PlayStation or Xbox, would be a heavy lift for one person. Since is built using Unity, the game itself would need to be optimized and altered to be compatible with the new consoles, and the developer would need to go through the publishing processes via Sony and Microsoft, respectively.
Luckily, the has been a surprising smash success, and the sales and community building around the title may provide additional funds that Zeekerss can invest into more staff and developers to help optimize and update the game faster. If this is the case, there's the potential for to make its way to PS5 and Xbox X/S consoles in the future, as long as the developer can find the right help.
Zeekerss/Patreon, SteamDB