Pokemon Legends: Z-A has just been announced, giving Generation 6's Pokemon X and Y the Arceus treatment, but which creatures will appear in the Pokemon Z-A Pokedex?
08.02.2024 - 23:57 / techcrunch.com / Pro
Since Apple launched the Vision Pro last Friday, I’ve been hammering home the importance of immersive content. This isn’t a radical suggestion by any means. At this point we’re all keenly aware that hardware platforms live and die by content offerings.
Remember all the way back, for a moment, to the end of 2014. When Tim Cook unveiled the first Apple Watch alongside the iPhone 6, the product was met with some blank stares. What, many wondered, was the point of such a device? It wasn’t the Dick Tracy wristwatch we’d been promised since the mid-1940s, but rather a small-screen extension of the iPhone.
It took Apple a few years to really hone in on fitness as the device’s single biggest driver. When you wear a smartwatch these days, you get a lot fewer questions about why you would possibly want to own such a gadget. There’s no guarantee that the Vision Pro will follow a similar trajectory, but if does, it will be on the backs (faces) of app and game developers.
The Vision Pro is an unquestionably impressive piece of hardware. It does several key things — including passthrough, spatial association and high-res displays better than anyone else in the consumer space. But plenty of people are understandably still asking, “Why?” As in, why would someone spend $3,500 on that? The price and extended reality’s long, spotty history have cast additional doubt on Apple’s first headset.
Ultimately, however, the “why” can be traced back to content. A little less than a week after the device’s launch, what should we point to as the Vision Pro’s killer app? For the moment, it’s computing. This is where Apple has leaned heavily, partially in a bid to appeal to enterprise customers with deep pockets. If these organizations purchase headsets in bulk, scaling will help bring down the cost of subsequent models.
The beauty of the platform play is that it’s a method to crowdsource functionality. Apple may have more money than any deity you can name, but its developer resources are still finite. By leaning on 3D parties, you tap into a wealth of outsider perspectives that bring the sort of outside-the-box thinking that is often considered counterproductive to the bottom line inside the gears of a large corporation.
In the lead-up to the Vision Pro’s release, whether Apple still possessed the standing to attract key developers remained something of an open question. Six hundred “optimized” apps at launch was a strong showing for a first-gen device in a category with a rocky track record. That figure is bolstered by significantly more iPadOS apps that can run on the device. As for what constitutes “optimization,” the answer isn’t as straightforward as you might think.
This can be as simple as tweaks to the UX in line with the shift
Pokemon Legends: Z-A has just been announced, giving Generation 6's Pokemon X and Y the Arceus treatment, but which creatures will appear in the Pokemon Z-A Pokedex?
The Mobile World Conference (MWC) 2024 kicked off yesterday with multiple innovative launches. From smartwatches to next-generation smartphones, tech companies have upscaled their offerings and over the next few days more such announcements are expected. Apart from the launches at MWC 2024, companies are also showcasing their products of the future which are now in the conceptual or development stage - for instance, Deutsche Telekom's concept mobile that that has no apps. However, here, let's have a look at what has been launched and announced till now.
The boss of consumer electronics firm HTC on Monday welcomed Apple's launch of its own a mixed reality headset, saying it will help the technology take off and become mainstream. Apple began sales of Vision Pro, the company's pricey virtual and augmented reality headset on February 2 in company's biggest product launch since the original iPhone went on sale in 2007, putting it in competition with HTC.
With the Vision Pro finally available, many consumers are curious about Apple’s AR/VR headset and the apps that come with it. While some are from companies you recognize — Disney+, Max, TikTok, Zoom, Reddit and others — there are plenty of independent developers that launched visionOS-optimized apps.
An earlier rumor was disseminating information that Apple had halted work on its foldable iPhone because there were durability concerns regarding the display. Now, a new update claims that the technology giant is actively developing the device and has actually reassigned some key personnel hailing from the Apple Vision Pro team to work on this new form factor.
The Apple Vision Pro has divided opinion ever since the company showcased it at the Worldwide Developers Conference (WWDC) 2023. At the time, people only judged it on its price, features and its competition. But now that Apple has started selling the Vision Pro, users have got a chance to try it and formulate their opinions. While some are calling it the tech of the future, others have criticized it as an “isolated experience” and some have indicated discomfort while using the gadget. In fact, some of the early adopters of the Apple Vision Pro are having second thoughts too and are returning the headsets for several reasons. Bloomberg columnist Mark Bloomberg tells the tale and adds a twist at the end.
Apple on Thursday announced the arrival of new "spatial games" that are designed to work on the company's recently launched Apple Vision Pro headset. These games are designed to run on visionOS and are available to Apple Arcade subscribers, according to the company. Users will be able to interact with these games using hand gestures, while viewing elements in an immersive mode that uses augmented reality (AR) technology. Meanwhile, a total of 250 non-spatial titles can also be accessed on the mixed reality headset.
Apple confirmed three more Apple Arcade titles that will get the spatial game treatment for Apple Vision Pro soon: Alto’s Odyssey: The Lost City, Gibbon: Beyond the Trees, and Spire Blast.
In 2023, Apple announced its first-ever venture in the world of AR/VR, taking on heavyweights such as Meta. The iPhone maker's first spatial computer, which it calls the Vision Pro, finally went on sale last month and it has divided opinions ever since. Some say it is the tech of the future, while others call it incredibly isolating. But with an ever-growing library of apps, Apple is seriously looking to trump Meta in the world of mixed reality, even though its headset costs as much as 7 times more. In a new video, Meta CEO Mark Zuckerberg shared his thoughts on Apple's new headset and compared it to his company's Quest headset.
The Apple Vision Pro can turn into your best friend onboard a boring flight, as demonstrated by a Microsoft executive. During an excruciatingly long journey lasting 16 hours from Seattle to Dubai, the AR headset owner revealed that you can transform your entire cabin into an entertainment hub. However, the software giant’s executive does point out some caveats of using the bulky contraption for extended periods, with additional details discussed here.
Another Steam Next Fest is over, meaning another collection of indie game demos have vanished into the ether. As ever, with so many options at your fingertips, it can be hard to know what to play, but now that the dust has settled, we've collated our Steam Next Fest coverage to point you towards the games we loved that deserve a spot on your wishlist.
Video games are in on the streaming hysteria as well, with services like Xbox’s Game Pass offering up a very similar formula to that provided by Netflix and its many competitors. The video game subscription service provides users with a broad library of stellar titles, all of which are accessible for a low monthly cost. The service is changing the way games are played and is providing players with far more options for their next gaming sesh.