Nier director Yoko Taro says that the upcoming action RPG Stellar Blade makes him "quite jealous" as he reckons it's "much better" than Automata itself – strong words of praise, if not a tad self-deprecating from Taro.
27.03.2024 - 19:53 / rockpapershotgun.com
I've not played Hellgate: London, but I'm sure I must've passed it on the shelves in Gamestation (I'll never forget you, friend) way back when. Apparently, the original was a dark fantasy action RPG with roguelike elements and MMO subscription models before developer Flagship Studios shut down. Then it was re-released a bunch of times, with London giving way to Tokyo in one expansion. Now, Hellgate's original creator Bill Roper has announced he's working on a brand new Hellgate game under his new studio Lunacy Games.
Roper's new studio Lunacy Games signed a licensing agreement with HanbitSoft, a Korean publisher who published the 2018 re-release of Hellgate: London, to make a new "AAA" Hellgate game (thanks EIN News). Where is Roper taking us this time? Bristol? Swansea? North Macedonia? Nothing's confirmed yet, but Roper's new Hellgate game is codenamed Hellgate: Redemption, so I guess we're going to Hello Games in Cambridge. No but seriously, it's said to be "set in an as-of-yet undisclosed part of the alternate-history, demon-apocalypse world". So, the M6 motorway.
“I’ve dreamed of returning to the franchise we created back in 2007 for many, many years,” said Bill Roper, CEO and co-founder of Lunacy Games. “I’ve always felt I had unfinished business with the Hellgate IP, which is why our codename for the project is Hellgate: Redemption.”
Roper also mentions that it's being made in Unreal Engine 5, and that they're keeping "core gameplay and lore elements of Hellgate: London in our current design". Judging by the original Hellgate, we can probably expect some looting, some shooting, randomly generated levels, and who knows, perhaps a monthly fee of some kind.
Just watching some footage of the original Hellgate in action, I really dig the mash-up of genres it's got going on. Particularly the fact you can swing swords in third person, then switch to a laser pistol in first person, all in the middle of some grungy subway infested with demonic toads. None of it makes any cohesive sense, but it works? I hope Redemption brings some dark fantasy zing to an otherwise stale MMORPG genre.
Nier director Yoko Taro says that the upcoming action RPG Stellar Blade makes him "quite jealous" as he reckons it's "much better" than Automata itself – strong words of praise, if not a tad self-deprecating from Taro.
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