Apple apologized on Thursday after an advertisement for its latest iPad Pro model sparked criticism by showing an animation of musical instruments and other symbols of creativity being crushed, Ad Age magazine reported.
29.04.2024 - 15:55 / screenrant.com / Deven McClure
is a futuristic factory building sandbox that offers players nearly endless opportunities for efficiency. It's the debut title from Channel 3 Entertainment, which was founded by developers that have worked on titles like and , and published by Paradox Interactive, known for franchises like and. It's about to enter early access next month, and even for an unfinalized version of the game, shows an immense amount of potential.
The game sees players taking on the role of a robot sent to a resource-rich moon as part of the Foundry Initiative, with the goal of converting it into a manufacturing hub. In some ways, feels similar to games like , offering a more modernized twist on crafting and base building. Players are afforded many robotic benefits, like no stamina bar and no need for sleep, as well as satisfying ways to build and demolish areas en masse, all of which relieve many of the frustrations commonly found in the genre.
Much like, the world of is procedurally generated in voxel style, and is easily malleable at the hands of a well-equipped robot. There are several different biomes that dot the map and unique resources to discover both above and below ground, and the sprawling landscapes have a lot of beauty to be found as well. The moon currently doesn't have any creatures inhabiting it, but it's possible some will come along in a future update.
is purposefully a game with few explicit goals. There are tasks given by AI companion Carl and the adorably rotund robot C3-BB, but for the most part, players dictate how they wish to move forward. The narrative of the Foundry Initiative does continue after landing, and is certainly part of what drives the constant evolution of production lines, but it somewhat takes a backseat to players' own goals.
ramps things up much faster than other crafting games — while in games like automation and assembly lines are late-game notions, here they're just a jumping off point for what's to come. For example, one of the first tasks given to players is to build a drone-driven mining operation, which will then be connected to conveyor belts to bring ore to smelters. It's a game that shows it values the player's time in little ways, like automatically making smaller parts needed for bigger recipes when they're selected in the crafting menu. Quality of life features tend to be big selling points for the genre, so that focus will no doubt help resonate with people at release.
Considering the early access release of the game already has so much depth, it's exciting to think of where the title will go before its final release.
The scale of is clear to see from its massive skill tree system, which features a dearth of content options that will no doubt let players
Apple apologized on Thursday after an advertisement for its latest iPad Pro model sparked criticism by showing an animation of musical instruments and other symbols of creativity being crushed, Ad Age magazine reported.
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is an engaging visual horror novel experience that interweaves supernatural romance and existential crisis. Developed by Akabaka and published by DreadXP, it's the sequel to 2022's, and it certainly expands and improves upon the ideas of the first. While the actual dating simulation mechanics and the main character's personality are sometimes found wanting, the game's Lovecraftian love interest and cleverly crafted environments make it easy to be sucked in regardless.
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Blizzard just announced it will not be holding a BlizzCon event in 2024. Though this unfortunate news may disappoint fans, Blizzard will be appearing at Gamescom, Dreamhack, and other live events instead.