is an engaging visual horror novel experience that interweaves supernatural romance and existential crisis. Developed by Akabaka and published by DreadXP, it's the sequel to 2022's, and it certainly expands and improves upon the ideas of the first. While the actual dating simulation mechanics and the main character's personality are sometimes found wanting, the game's Lovecraftian love interest and cleverly crafted environments make it easy to be sucked in regardless.
Players assume the role of Stardust, who's returned to her hometown Sacramen-cho months after fleeing it in the wake of mysterious disappearances. The title is split into four main chapters, each of which is unlocked after reaching the true ending of the previous one; it's a game where choices matter — though not to a huge extent — and players can pop around an in-game timeline to discover other paths. Excellent use of ambient sounds paired with a stellar soundtrack and hand-drawn horror visuals make for a uniquely fun world, even if gameplay is on the simpler side.
Sucker for Love: Date to Die For is a fun visual novel.
Once Stardust arrives in town, it becomes clear nothing is as it seems — the letter from her parents asking her to return has suddenly transformed into a receipt, and cultists afflicted with glowing eyes dubbed the «Sacramen-cho stare» are immediately jarring. Worshipers of the Eldritch goat goddess Rhok'zan, Stardust hopes to find a way to save the city from them by summoning her. Once she does, two things become clear: firstly, Rhok'zan agrees things have gotten out of hand, and wishes to be banished by a series of rituals, and secondly, they're immensely attracted to one another.
Without delving too much into the minutiae of the game's lore, what follows is a sort of -esque scenario in which Stardust repeatedly finds herself back at the house facing different cultists, burning it all down, and returning once more. Each time, there will be new followers to meet, face off with, and potentially save from brainwashing. Their backstories are interesting, but the standout by far is the aforementioned flirty caprine fertility goddess, who manages to be both sultry and sympathetic despite causing a slew of death and destruction.
Most of 's gameplay revolves around reciting incantations for banishment, the directions for all of which are stored in a book that keeps winding up in Stardust's possession. These require different conditions and ingredients, like having a casting partner or a certain amount of blood, and necessitate frequent trips around Stardust's family home. It's filled with doors players open manually, and the chances of something on the other side are never zero — often times the house must be navigated
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I should have been enjoying the beach. I was on vacation, far from my gaming PC, and close to soothing, rolling waves. But instead, my mind kept drifting to a landlocked chunk of 14th century Germany. Few games have wormed their way into my brain like Manor Lords.
is an upcoming looter-shooter that offers a twist to the typical wartime game, making players unallied civilians trying to survive amidst powerful war machines. It's the debut from Fun Dog Studios, a developer founded by industry veterans that have worked on titles like and. It's a title that can never truly be won — enemies will always have the upperhand, but players can do a bit better every journey.
Sony will add a new feature to PS5 later this year, allowing users to invite others to a multiplayer game by generating a shareable link on the console or via the PlayStation App. This link can then be shared on social media or via direct message, allowing AFK, offline, or even players you aren't friends with (yet) to secure a spot.
will soon be the definitive way to experience the story of the Nahobino, expanding the world and narrative while still keeping the core of what made the original great. The upcoming Atlus title adds a brand-new storyline and character, as well as additional demons, fresh areas, and overhauled graphics. recently got a few hours of hands-on time with the game to see the biggest changes it has to offer.
DreadXP and Lovely Hellplace have announced that the classic early 2000’s inspired open world RPG Dread Delusion will be exiting early access and getting its full release on May 14th. The game has been in early access since June 2022, and has received positive feedback from the community during the early access phase.
It's been a fascinating journey for the developers behind indie game studio Evening Star. Much of the crew got their humble starts working together on Sonic the Hedgehog fan games. Their work was so highly regarded that they would eventually be recruited by Sega to develop Sonic Mania, a throwback to the franchise's 2D heyday that would go on to become the highest rated Sonic game in over 25 years.
is a futuristic factory building sandbox that offers players nearly endless opportunities for efficiency. It's the debut title from Channel 3 Entertainment, which was founded by developers that have worked on titles like and , and published by Paradox Interactive, known for franchises like and. It's about to enter early access next month, and even for an unfinalized version of the game, shows an immense amount of potential.
When are we finally going to get a release date for the Silent Hill 2 remake? The game is widely expected to launch sometime in 2024, but PR from Konami has been spotty at best. We got a somewhat-questionable trailer back in February (that even developer Bloober Team criticized as not representative of the final game) and as we head deeper into the year, there’s still a lot to be nailed down. The game’s been rated by the ESRB and there are rumors it may pop up at a PlayStation Showcase next month, but Konami themselves have remained silent.
Bloober Team CEO Piotr Babieno has provided an update on Silent Hill 2 in an IR/conference following the group’s consolidated annual report for 2023 (via MauroNL on Twitter). He noted that the team is “in the final stages of work” on the remake, and “We expect that a release date and platforms on which the game will appear will be revealed soon.”
blends classic mechanics and new additions to create something fun for both new and old fans of the long-running franchise. From Ryu Ga Gotoku Studio — the same developer behind the series — and SEGA, the upcoming platformer is the first completely original mainline entry in several years following multiple remaster releases. recently got an hour of hands-on time with the title that gave a glimpse into its handling, storyline, and biggest changes.
The CEO of troubled Swedish games firm Embracer Group, Lars Wingefors, has admitted that he is deserving of criticism for the current state of his company.