For Honor update 2.45 adds new Aztec hero Ocelotl
29.07.2023 - 11:25
/ thesixthaxis.com
/ Honor
/ New
/ Ubisoft
Ubisoft have launched For Honor update 2.45, the game’s biggest update of the year. Available to download for free on PS4, PS5, Xbox One, Xbox Series X|S, and PC, this latest patch introduces a new playable hero as well as a performance mode on consoles.
Let’s start with the Ocelotl, For Honor’s latest addition to the warrior roster. In recent years, the team at Ubisoft Montreal have steered away from their initial focus on Knights, Vikings, and Samurai to incorporate fighters from other regions and cultures, the Ocelotl representing the ferocity of an Aztec fighter.
There’s also good news for console players with the arrival of new performance mode settings. You can now toggle between “quality” and “performance” mode to help dial up framerate of visual fidelity, depending on your hardware. Full details can be found here.
Description
The Ocelotl hail from the great Aztec Empire. Master hunters, their name means “Jaguar Warrior” in their native tongue of Nahuatl. The Ocelotl stalk their enemies with predator patience — only to tear them to shreds in moments. Efficient and calculating, they wield a macuahuitl club and tepoztopilli spear to maul their prey as the situation warrants. They are ferocious fighters who never forget a grudge.
Fighting Style
Special Capabilities
FIGHTERS
Centurion
Developer’s Comment:* With this change, we are adding safety to using Charged Jab after a Heavy Attack; it should no longer be interruptible by a Light Attack by your opponent, giving your opponent one less option to deal with Charged Jab.*
Nuxia
o Cooldown is now 90 seconds (up from 45 seconds)
o Is now active for 15 seconds (down from 25 seconds)
Developer’s Comment:* Caltrops is one of the strongest Tier 2 feats available in the game, with its ability to deal a lot of damage as well as efficiently clear the minion lane for extended periods of time. With these changes, Caltrops is still an efficient minion lane clearing tool, but the feat’s uptime has been lowered significantly, ensuring it must be used at more opportune times.*
Jormungandr
Developer’s Comment:* These changes are meant to tweak the risk/reward ratio of using Jotun Farewell; before these changes, Jormungandr took a low risk throwing Jotun Farewell as the only reliable response their opponents had was performing a dodge attack for an average of 14 damage and dealing 30 (and with Feats, extending that life lead even more). With these changes, Jormungandr must not only commit more as their opponents now get a Guard Break on a correct read, awarding an average 24 damage, but also deal less damage when their opponents do not get a correct read, lowering that extended life lead. This also promotes more varied gameplay scenarios when playing as and against a