Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, has reignited the great debate about how Cait Sith is pronounced, as his own pronunciation goes against the infamous Twitter post that started it all.
05.12.2023 - 01:37 / gameranx.com
It’s fair to say that not every entry in a series will be popular. And when you look at Square and its beloved RPG franchise, you can easily look at a few titles and go, “Those aren’t the best.” Heck, they did two attempts at an MMO and only got one of them right! But with Final Fantasy XV, you’re looking at a game that is either “good” in gamers’ eyes, or they didn’t like it that much. The “middle ground” is rather hard to find, and that influenced Square Enix heavily despite how well it did after its launch.
On the one hand, Final Fantasy XV sold over 10 million copies between all the systems it was on. That should be praised, and certain recent entries haven’t come close to that. However, when you look at how well people enjoyed it, that’s a different story. The game’s story was good and got very emotional at the end in some players’ minds. But when it came to the gameplay and driving around everywhere? It got old quickly at points.
Plus, it didn’t help that Square Enix had a bunch of “side stories” and content that were meant to help build everything up but led to things being more convoluted than they needed to be. That’s why it was meant to have a whole set of DLCs that would help connect things and ensure that the full story was told. The problem? Square Enix canceled three of the four, and that still affects the game’s director to this day.
Hajime Tabata talked with 4Gamer about this and he said simply: “I still regret it to this day.”
He also made it clear that Square Enix made the call to cancel the DLC, not him.
“I was depressed at the time because I couldn’t stop it.”
He would later leave the company, and he’s been working on RPGs with others since. But clearly this still haunts him.
As for Square Enix, they took a long, hard look at themselves and their franchise and tried to change things so that their franchise wouldn’t keep “treading water” but instead bounce back like the days of old. On the one hand, their 16th mainline entry in the series was a hit on PS5, but they lost a lot of money due to not matching up to other releases.
On the other hand, the upcoming second part of the 7th entries’ remake saga is one of the most anticipated games of 2024, and that’s something to be proud of.
Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, has reignited the great debate about how Cait Sith is pronounced, as his own pronunciation goes against the infamous Twitter post that started it all.
Final Fantasy 7 Rebirth’s director has once again reignited the almost three-decade debate over how to pronounce Cait Sith’s name.
Let’s be honest here for a moment. 2023 had many ups and downs in gaming, even if Geoff Keighley doesn’t want to admit it! One of the biggest “downers” of 2023 was a host of games coming out before they ever should’ve been released. Not only does that look bad on the industry, but on the people who worked on the games that should’ve known it would’ve been bad if released then. Yes, some of them might have been fighting back, but other times, it was clear that they were fine with those early releases. Final Fantasy VII Rebirth’s director won’t be among that cast of “characters” when the game releases next year.
Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, has said that there's one scene in the game that's going to make players "lose their minds".
Of the various mini-games in Final Fantasy 7 Rebirth, some of the most interesting are Queen’s Blood, a collectible card game, and piano playing. While Square Enix offered new details on the latter, including a free play mode, it hasn’t discussed how the CCG works.
Final Fantasy VII Rebirth is setting out to be a massive game, and it will require a lot of time to see everything it has to offer.
While Tekken 8 and Like a Dragon: Infinite Wealth launch next month, all eyes are arguably on February 2024 when Final Fantasy 7 Rebirth drops. Director Naoki Hamaguchi has revealed a lot about the world, from how it’s a seamless map with the freedom to go anywhere to the sheer amount of side content. In a new preview with Game Informer, he confirmed there would also be new cities to explore that weren’t in the original game.
Final Fantasy VII Rebirth is the 12-page cover story of Game Informer Issue 362, the publication announced.
Video game developers are constantly under pressure to make the best titles they can. That goes double for when they’re working in an established franchise or have made a hit game and are asked to follow it up. With Final Fantasy VII Rebirth, the pressure increases exponentially because of various factors. First, the previous entry in the “remake saga” was a smash hit and “rewrote” the world and characters that fans loved in certain places. That means the sequel could be just as “shifting,” and that has caused some problems amongst “some fans.” By that, we mean people have been bombarding the Square Enix team with messages and demanding that certain things don’t happen in the sequel.
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While it initially seemed like Final Fantasy XVI wouldn’t get any DLC, this week at The Game Awards it was announced the game will be getting a pair of story expansions, with the first, entitled “Echoes of the Fallen,” being available right now!
While it initially seemed like Final Fantasy XVI wouldn’t get any DLC, this week at The Game Awards it was announced the game will be getting a pair of story expansions, with the first, entitled “Echoes of the Fallen,” being available right now!