Dragon's Dogma 2 may have only been out for a few days, but players have already found a way to earn a heap of gold in no time at all, thanks to how Pawn quests work.
06.03.2024 - 19:01 / gamesradar.com / Hideaki Itsuno / Hirun Cryer
Dragon's Dogma 2 players are feeling pretty called out by some of the Pawn voice lines in the sequel.
Yesterday saw our big Dragon's Dogma 2 preview go live after we'd spent a handful of hours with Capcom's dark RPG sequel. New gameplay videos have also made their way online, and some fans are noticing that Pawns can recall a time when their past master either hired an all-female troupe or had all their Pawns strip down to nothing.
Some are taking this as a pretty brutal call-out for some of the hornier Dragon's Dogma players out there. Just below, for example, one player says Capcom knows exactly what you were up to in the original game, referencing a Pawn saying "Curious thing: One of my former masters chose to hire only women. I wonder why?" Capcom knows exactly why.
Players have attempted to justify this behavior in the original game. One comment under the Reddit post below, for example, writes that because Dragon's Dogma players typically made female Pawns, other players would in turn summon female Pawns, because they were simply better than their male counterparts in the heat of battle.
"I know my pawn is gonna be female, but only because I want to make my daughter in-game so we can go on adventures, and my partner is gonna do the same," reads one very wholesome comment. Elsewhere, another player is trying to genuinely remember whether they ever saw a decent male Pawn in their entire time in Dragon's Dogma.
One Dragon's Dogma 2 previewer was literally called out for such behavior. Eurogamer writes that in their preview session, they were subtly accused of being a "pervert" by a Thief Pawn named Rose because they had an all-female Pawn party at their disposal. That's brutal stuff.
Dragon's Dogma 2 releases later this month on March 22 across PC, PS5, and Xbox Series X/S systems. Game director Hideaki Itsuno recently told GamesRadar+ that GTA 5 was an inspiration for Dragon's Dogma 2's open world, particularly with the way Rockstar's crime sim handles chaotic events.
Itsuno also said that Dragon's Dogma 2 took 12 years to come about because the "stars had to align" for the massive amount of resources needed to make the game.
Dragon's Dogma 2 may have only been out for a few days, but players have already found a way to earn a heap of gold in no time at all, thanks to how Pawn quests work.
Dragon's Dogma 2 players are getting absolutely roasted by their Pawns but are still discovering fascinating details relating to their companions.
The Dragon's Dogma 2 community has been left shaken by the existence of Dragonsplague – a deadly illness introduced in the sequel that can result in entire towns being killed. Left unchecked, the contagious disease – which can be spread game-to-game by hiring infected Pawns – has the potential to result in numerous NPCs, including important quest-givers, being wiped out overnight.
Hideaki Itsuno, the director behind Dragon's Dogma 2, recently recommended that new players use either the Archer or Thief class and explained his reasoning. However, players looking to jump into the newly released Dragon's Dogma 2 might want to know about its recent controversy.
Capcom has responded to Dragon’s Dogma 2 players who have criticised the game’s use of microtransactions as well as performance issues on PC.
In the run-up to the release of open world RPG Dragon’s Dogma 2, developer and publisher Capcom has revealed that it is aware of inconsistencies in the game’s frame rate performance on PC in particular. In a statement to IGN, Capcom has revealed that it is looking into ways in which it can improve the performance of the game.
Capcom's highly anticipated fantasy RPG, is finally due to be released on March 22, 2024, more than a decade after the release of the original game, but PC players may want to hold off on purchasing the game for now. Recent reports indicate that the game experiences severe frame rate performance problems on the platform.
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is already known to feature a map much bigger than the original game but not even the developers can agree on how much the space has grown. While the first boasted an expansive open world for players to explore at their will, it was also criticized for feeling empty and barren given the vast amount of space players needed to traverse to reach major locations. Capcom has confirmed that the sequel is looking to fix this issue by not only expanding the map but also including more interesting landmarks to discover.
We know that Dragon’s Dogma 2 has a much larger world than initially claimed, “more interesting and engaging Vocations” over the first game and up to three simultaneous bosses on-screen. With all the details about Pawn Specializations, the Dragonsplague and Vocation Maisters, one has to ask: What about Affinity?
Capcom and director Hideaki Itsuno’s vision for the original Dragon’s Dogma was to develop a purely single player experience that, through the use of its AI-controlled companions known as Pawns, would emulate the feeling of an MMORPG with other players. The upcoming, long overdue Dragon’s Dogma 2 is set to expand on its predecessor in a number of ways – from a larger open world to how much content it’ll offer and much more – but that focus on delivering a purely single player experience isn’t changing.
If it weren’t obvious already, Dragon’s Dogma 2 is a big game. Capcom has discussed how the world is four times larger than the original and the sheer amount of side content, which some may players may end up skipping. However, when speaking to Automaton-Media, director Hideaki Itsuno revealed that it may actually be much larger than initially announced.