is an ever-changing, ever-growing game, and this ability to reinvent itself is part of why it's able to celebrate a 50th anniversary this year with an audience that's bigger than ever. It's also taking the opportunity to shake things up once more with a cavalcade of new books, including several core rulebooks that freshen up the ideas governing 's fifth edition for the past decade. Publisher Wizards of the Coast dropped the One D&D branding originally intended for the new products about a year ago, but it doesn't seem like it's reneged on any of its ambition.
Of course, there are also a lot of fans celebrating the 50th anniversary of the game, and some of these celebrations are currently happening in creator Gary Gygax's hometown of Lake Geneva, Wisconsin. Here, at Gary Con, was able to attend a presentation on the upcoming books and some of the plans surrounding them. Although hasn't been without its controversies in the past couple of years — most recently with comments from Hasbro's CEO about AI — getting to hear the creatives behind the books talk about their work puts things in a more encouraging light.
Chris Perkins, the principal game design architect for, didn't waste much time in getting to the point about the unusual nature of 2024's rulebook transition. "" is what the team wants to avoid this time around, instead focusing on making books that are easier to use, more engaging, and address problems that players and designers have with the current 5e standard. The 2014 books have defined countless games, but they were made by a small team on a shoestring budget and a tight deadline, and the new versions offer an opportunity to rectify shortcomings.
«The word 'edition' is very problematic for us.» — Chris Perkins
When the time comes to crack open the new books, the most obvious change might be the significant increase in art, with a notable example being the unique illustration for every one of the 48 subclasses included in the. Wizards of the Coast displayed some examples of the new art at the press conference, which showcased a greater focus on presenting the environment that surrounds characters and scenes. All the new art is making the books a lot bigger, but Perkins confirmed that Wizards of the Coast is planning to meet the same retail prices as before.
Before the core rulebooks release, however, the publisher is tackling some new adventures. The first of these is, which tasks a party with stopping Vecna from remaking the multiverse in his image. As described by senior game designer Amanda Hamon, the adventurers have to track down the scattered pieces of the Rod of Seven Parts, venturing to settings that range from Ravenloft's Death House to Dragonlance's Krynn.
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Originally released for iOS on April 3, 2014, Monument Valley quickly became a classic for its unique use of optical illusion gameplay. The game, known for its mind-bending landscapes and visual design inspired by classical art and architecture, will be celebrating its 10th anniversary this year.
In an interesting crossover between games and professional wrestling, Ring of Honor star Athena made a special entrance dressed in the colors of Karlach from the award-winning RPG Baldur's Gate 3. The ROH Women's World Champion paid tribute to the Baldur's Gate 3 character at the Supercard of Honor pay-per-view event.
Sky: Children of the Light is turning five in a few months and Tokyo is where the party’s at! On July 13th and 14th, thatgamecompany is throwing SkyFest, a special event. It’ll be a community gathering full of adventure and fun. It’ll also mark the first in-person and in-game Assembly event for the game!
CRKD introduced the Nitro Deck last year, a Nintendo Switch accessory that aims to enhance the experience you have with your console when using it in handheld that also doubles as a Switch Pro controller. Other designs for the Deck have been released since the initial launch, and now CRKD has teamed up with the creators of Hellboy for the best-looking Nitro Deck yet, as well as a special edition version of its new Neo S controller to boot.
From the very first time it was decided that Star Wars would extend beyond the original trilogy, what has been added to its growing galaxy has been hotly debated. The first new addition to the Star Wars universe beyond the first three movies - and the Holiday Special, but don't worry about that - was The Phantom Menace. The first installment in the prequel trilogy that split hardened Star Wars fans, and it turns 25 this year.
The Elder Scrolls Online is officially ten years old today. Its original PC release came on the 4th April 2014, and the PS4 version arrived just over a year later, in June 2015. As we all know, keeping a live game going for even just a couple of years can be difficult, so to reach an entire decade is incredibly impressive.
Monument Valley, the popular adventure puzzle developed and published by ustwo games, has kicked off its 10-year anniversary celebrations. Ten years, can you believe it? Since the milestone is so significant, the celebration ought to be just as extensive, right? It’s not a one-week or one-month fête, it’s a one-year-long celebration!
Capcom’s latest collaboration forStreet Fighter 6, celebrating the 20th anniversary of Monster Hunter, is now available. It offers a Rathalos Armor outfit for the player avatar, emotes and titles, alongside 15 accessories based on well-known weapons. Check out the trailer below, showcasing all of the new items.
It's officially been 30 years since the release of The Elder Scrolls: Arena, if you can believe it. The MS-DOS title first launched on the 25th March, 1994, and spawned what would eventually become one of the most successful RPG franchises ever made.
The Game Awards host and industry hype man, Geoff Keighley, is teasing a Judas-related info drop for tomorrow, 27th March, conveniently enough, the 11th anniversary of BioShock Infinite's launch. Keighley sat down alongside IGN executive editor <a href=«https://twitter.com/DMC_Ryan/status/1772292362347348023?ref_src=» https:>Ryan McCaffrey
The Last Of Us continues to leave such a mark on the video game industry, it's hard to imagine a time when it wasn't around. The original version of the first game was released in June 2013, celebrating its tenth-anniversary last summer. To celebrate ten years of The Last Of Us, Naughty Dog is releasing a tenth-anniversary vinyl featuring all of the music from the first game. Releasing shortly after the original game turns 11, you can pre-order your copy of the limited edition OST now.