Ubisoft will soon let Assassin's Creed Mirage players turn off the controversial chromatic aberration feature many found frustrating.
06.10.2023 - 12:17 / ign.com
Some Assassin's Creed Mirage players are frustrated with a graphical effect called chromatic aberration that can't be turned off.
Chromatic aberration is a graphical effect implemented to simulate lens distortion to make gameplay appear as if filmed with a real camera and therefore more cinematic. In actual gameplay, it makes the outlines of objects blurred or sometimes shine with bright colours.
While this is an effect implemented across many games, some Assassin's Creed Mirage players are calling its use here the worst they've ever seen, with others claiming it's making them unwell and stopping play altogether. Ubisoft failed to include an option to turn chromatic aberration off within Assassin's Creed Mirage.
"It's pretty much killing the game and making it look so bad," said Thestickleman on Reddit. "That along with not being able to turn motion blur off hurts my eyes a bit and makes me feel a bit ill after not too long."
The replies are full of similar sentiments. "It's horrendous. I felt ill within 10 minutes," said one user. "It's so insanely bad. What were they thinking?," asked another. "I couldn't believe there was no option to turn it off," added a third.
Reddit user SioVern, who claimed to be a visual effects supervisor in the film industry, said chromatic aberration is an effect film makers work to remove. "It is a lens defect or artefact that adds nothing to the user experience, only subtracts," they said. "Adding it in games for the sake of realism is like saying that everyone should play the game as seen by a myopic person."
Chromatic aberration was also a hot topic on the Assassin's Creed Mirage launch mega-thread, with users finding it everything from a bit distracting to a reason not to play the game until Ubisoft adds the ability to toggle it off.
Of course, many players are also playing through Assassin's Creed Mirage with no understanding of what chromatic aberration is or why some people are complaining. It appears to be affecting those who use PCs and / or sit close to their screens the most. IGN has asked Ubisoft for comment.
The complaints bear resemblance to Final Fantasy 16's launch, when the game had a motion blur effect many players found uncomfortable and nauseating. Square Enix didn't include an ability to turn this feature off either, though community outcry prompted a toggle to be added in a later update.
Assassin's Creed Mirage launched October 5 as a smaller-scale entry that returns players to the series' roots through slower-paced, stealth-based gameplay, veering away from the role-playing game foundations of Origins, Odyssey, and Valhalla.
Its map isn't anywhere near the size of those of its predecessors for one, and it only takes around 20 to 30 hours to complete compared
Ubisoft will soon let Assassin's Creed Mirage players turn off the controversial chromatic aberration feature many found frustrating.
If you've been playing Assassin's Creed Mirage at all this past couple of weeks, you've almost certainly run across a barred door or 12. These puzzles force you to search for a small crack or open window in the same building for a good angle to chuck a throwing knife at the lock, allowing Basim to enter the building and collect the spoils within. They're a very common sight for Assassin's Creed fans, mostly thanks to them making the jump from Valhalla, but it's seems like they've become so common that fans are starting to get sick of them.
In , the final Head of the Order must be found and eliminated to free Baghdad, which turns out to be the former concubine of the Caliphate, Qabiha. Qabiha is a clever woman, and the Palace is well protected when Basim seeks to infiltrate it. Doing so without getting caught will be easier said than done, and once inside the Palace, it is quite challenging to leave it without being followed by every Guard in the vicinity.
Basim's main weapon in is a sword, so it's important for him to wield one that looks good as he slices and dices through the guards of Baghdad. Unlike other recent titles, alternative weapons like axes or bow aren't present in the game, meaning that one sword or another will remain equipped throughout the entire game. None of the available blades in are entirely lacking in style, but some are more basic than others, making abandoning less glamorous options once others become available to Basim a good call.
New World may be fresh off the release of its first expansion, but it’s October, and Amazon Games is bringing back the spooky season with the return of the Nightveil Hollow event. This year's event features new rewards, an event quest and the return of Baalphazu.
Ubisoft seems happy with Assassin's Creed Mirage, which it says has similar play numbers at launch as recent games such as Origins and Odyssey.
A hallmark of any game in the series, Basim must eliminate targets throughout , one of those being Al-Mardikhwar. This target is one of the Order members at the end of the multiple Investigations that began at the Sharqiyah Bureau for the Hidden Ones in Baghdad. Finding and eliminating him will take some creativity from Basim, as well as help from the Rebels.
Assassin’s Creed Mirage was only released last week, but in a matter of days, its players have somehow managed to spend about half a millennium parkouring around the game’s city of Baghdad.
We aren't petting enough cats in Assassin's Creed Mirage. And I don't say that in a memey, superficial way; I actually have data to back up my argument.
Ubisoft has revealed some details about the debut of Assassin's Creed Mirage, saying its player count is "in line" with the previous launches like Assassin's Creed Origins and Odyssey.
As you make your way through , playing as Basim, you will be tasked with eliminating several targets with the first major enemy being Al-Ghul.After infiltrating the Damascus Gate Prison early in your attention will turn to eliminating the first of five targets. With the game set in the desert, many of the locations that you will visit are settlements, and Caravanserai set just outside of Baghdad, is the one where you will find Al-Ghul.
takes plenty of inspiration from the earlier games of the franchise, but that doesn’t mean the series is entirely resting on its laurels. Some areas of the game try to evolve the experience in new ways from its original roots, taking a different direction than the trajectory of previous transformations. One aspect that sees some freshening up is the way that treats quests, and the changes in this particular regard are better than any that have come before, fixing some crucial problems that have long troubled the series.