8 Years Later, Metal Gear Solid 5's Quiet Actress Reflects on Sexualisation Debate
01.11.2023 - 13:29
/ ign.com
Stefanie Joosten, the actress who played Quiet in Hideo Kojima's Metal Gear Solid 5: The Phantom Pain, has said she understands both sides of the controversy surrounding the sexualisation of her character.
Quiet became the centre of debate surrounding the over-sexualisation of women in video games and the media in general due to the character wearing little more than a bikini despite being a military assassin.
"It's been interesting to see the discussions about the character," Joosten said in a new interview with IGN. "Of course, I've seen them, and read a lot of different perspectives on the character at the time. And still, I respect the choices Kojima made and his team in designing the character.
"And also, of course, there's also just a choice of creating a character that's visually appealing. I think video games are, in a way, still a sort of fantasy world you enter, so I definitely respect the choices regarding the Quiet appearance, for instance, being quite revealing."
Joosten said she understands why people aren't happy with how Quiet was portrayed too, however, and suggested the character is a product of the time.
"I also understand the perspective of the people that are not as happy with how she was portrayed," she said. "This game came out in 2015, and I think the video game landscape has changed quite a lot since then. People are looking for more representation, and I really get it."
PlayArtsKAI's Quiet is coming soon. Yoji, a supervisor says some soft materials enables to be pushed & lifted. lolpic.twitter.com/LtvO0g8PpL”
Metal Gear Solid creator Hideo Kojima implied he thought the character was quite forward facing at the time though, saying ahead of launch he created her "as an antithesis" to women characters featured in video games of the past. Once critics found out the story reasons for Quiet's scantily clad outfit, they would "feel ashamed of [their] words and deeds", he said.
As explained in Metal Gear Solid 5, Quiet wears so little because she sustained serious injuries while trying to kill protagonist Big Boss at the beginning of the game. These injuries can't be seen, but mean she can only breathe or drink through her skin, so wearing too much clothing would lead to suffocation.
Critics didn't believe this was enough to justify Quiet wearing so little, with the Metal Gear Solid 5 writers able to create any backstory they wanted for the character. They said instead the character was objectified and used as a selling point, pointing to the likes of a Quiet figurine that featured soft plastic breasts that Kojima himself advertised.
Joosten also doesn't believe the story reasons were strong enough to justify Quiet's lack of clothing. "Quiet's outfit is not practical at all," she said. "Even