70% Of Baldur’s Gate 3 Players Are Being Cowards For No Reason
08.12.2023 - 19:37
/ screenrant.com
offers the opportunity to have amazing powers, with magic and powerful items at the party’s fingertips. However, one source of these awesome abilities is being ignored by a surprising number of players. While there could be a few reasons for this, those people are missing out on some great powers that could help save Faerûn.
[Warning: The following article contains spoilers for Baldur's Gate 3.]
Larian Studios, the developers of, have been putting out interesting statistics on its social media accounts since the game was launched. These show everything from the class that has been played the most to how many people have reached the end of so far. However, the developer's latest batch of stats has some surprising numbers when it comes to an opportunity for player characters to gain more powers.
In a recent post on X (formerly Twitter) Larian Studios revealed that This means that almost a whopping 70% of players are not using any illithid powers in Act 1 and therefore missing out of some great abilities. Considering there are no downsides to using the tadpoles that the party has, it seems odd that so many would deliberately leave themselves underpowered.
While it would be easy to dismiss Larian’s statistics as people simply not understanding the illithid parasites, it instead reveals just how good a job the writing team did at conveying the consequences of using them within the context of's story. Over and over, characters like Lae’zel and Wyll warn against giving in to the mind flayer hitchhikers currently nestled in the party’s heads. The other side to this argument is presented by Gale and Astarion, who want to learn how to use them and control them, although they have differing reasons for doing so.
The choice is presented to the player as not only a moral one, but one that will have grave consequences for their lives. However, when it comes to actual game mechanics, it doesn’t actually matter if the tadpoles are used or not. No NPCs will comment on the illithid powers or refuse to ally with the party because of their use, and the story itself remains unchanged.
It isn’t until Act 3, when the Emperor presents the option to use the Astral-Touched Tadpole, that the more significant consequences for using the illithid powers occur. But even then, they are mostly cosmetic – aside from a few comments from companions, nothing bad happens if the transformation to part illithid takes place. So why might people be avoiding the illithid powers that offers them?
Part of the reason might be fear, as few would want their carefully crafted character to become a mind flayer. This again speaks to the strength in the writing that so many would believe that using the powers the tadpoles offer will result in them