10 Best Warlock Spells In D&D 5e You'll Definitely Want To Try
23.04.2024 - 09:25
/ screenrant.com
/ Stephen Tang
is known for its many classes and spell casters. The warlock is unique in that its spell slots can regenerate with a short rest, but it comes with having far fewer spell slots compared to most other classes. All warlock spells are cast at their highest available spell slot as well, an additional difference to other classes, which plays on the idea of borrowed power via a pact.
Of course, there are shared spells in the list between warlocks and other spell casters. Thanks to being a charisma caster, a lot of these shared spells are with bards and sorcerers, while some are with wizards, thanks to that class' extensive spell list. Despite sharing spells, it does not mean that they are equally viable for all classes, and some of the warlock's unique spells make it one of the most fun and powerful classes around.
benefits from being a Cantrip, thus meaning that a Warlock does not need to waste their valuable spell slots. It is an incredibly versatile spell that depends largely on a player's creativity. Unlike in , is constantly castable, lasting up to a minute at a time. It has to be moved with an action in combat and can move up to 30 feet from a player character. It can also be summoned up to 30 feet away.
cannot perform an attack action, but that does not mean it cannot be used in combat. It is brilliant for those brave few who want to take stealth approaches to encounters, but it can also be used to drop objects from above, like bombs, since it floats and can get to places many player characters cannot. It can only carry up to 10 pounds in weight, and its overall use can sometimes depend on what a specific Dungeon Master will allow.
is an incredibly useful Cantrip shared by many classes, adding utility to a warlock's kit. Its description is quite lengthy, giving examples of its use, but realistically, it will depend on either the creativity of a player or what the Dungeon Master will allow. It can only make a sound or an image, not both, but two casters can work in tandem to sell an illusion, and it is very useful for those who want to make a rogue's life easier by helping them sneak about amid distractions.
There are limits to the illusion, which is what makes it minor, meaning that it cannot be larger than a 5-foot cube. Practically, any illusion that fits in this space can be made, however, meaning that almost anything can be done with this spell. It can be used to pull pranks, distract guards, have a bit of role-play fun, or even frighten enemies away from an area with haunted noises. Of course, the illusion can always be discerned with an Intelligence Saving throw, but warlocks only need Charisma, so their Spell DC should be high.
Any sound can be made, even someone else's voice. Consider