Chinese internet technology firm ByteDance is restructuring the video games side of its business.
09.11.2023 - 14:01 / gamesindustry.biz / Sam Houser
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In case you missed the news yesterday, the first trailer for the next Grand Theft Auto will be shown in early December – and to say people are excited would be an understatement.
At the time of writing, Rockstar president Sam Houser's post on X (formerly Twitter) announcing the trailer already has 1.4 million Likes, 479,000 reposts, 45,000 bookmarks, and a few enthusiastic responses from other industry players – from Xbox's "We love an early present" to Devolver's offer of publishing services.
The hype is understandable. It's been over ten years since the last Grand Theft Auto, and the previous release just happens to be one of the most successful entertainment products of all time.
Grand Theft Auto 5 has made well over $800 million since launch and, as of Take-Two's most recent financial results, sold more than 190 million copies – second only to Minecraft. This is thanks in no small part to GTA Online, and the fact that GTA 5 is consistently among the biggest-selling games every month across charts worldwide, even a decade after release.
With player expectations clearly high, we ask Take-Two CEO Strauss Zelnick what he expects from the upcoming blockbuster. GTA 5 has enjoyed success few AAA games have ever come close to, so it's safe to assume the publisher is at least hoping to build on that with the long-awaited sequel.
"We don't tend to set particular expectations for any future releases," Zelnick tells GamesIndustry.biz. "Our job is to be the most creative, the most innovative, and the most efficient entertainment company in the world.
"All of our creative teams at all of our labels are trying to create perfection. And the result of that has been that we have 11 franchises that have each sold over five million units in individual releases, and that we have the largest and most diverse collection of owned intellectual property across mobile and console in the interactive entertainment business.
"Our job is to be the most creative, most innovative, and most efficient entertainment company in the world"
"It's a result of that strategy and the extraordinary effort of our creative team that has led us now to become the No.2 pure play interactive entertainment company on earth. So we stay away from claiming victory until it's occurred – but we're super optimistic about the company's line up across the board."
As we reported around Take-Two's earnings, Zelnick views what Rockstar has done to fight the typical decay curve for both blockbuster games and live service offerings as "nothing short of extraordinary," Zelnick says. GTA 5 and Online showed better-than-expected results this quarter, contributing to total net
Chinese internet technology firm ByteDance is restructuring the video games side of its business.
The Game Awards host and producer Geoff Keighley has revealed that this year’s show is moving away from its familiar ‘world premiere’ branding.
The Game Awards producer and host Geoff Keighley is "moving away" from world premieres, and will instead show a range of game updates and news. Keighley can't confirm how many new announcements will be made at the show this year either, hinting that we might focus on games that have already been announced instead.
Indie studio The Astronauts announced itself to the world in 2014 with The Vanishing of Ethan Carter, a horror adventure title that has, in the years since its launch, gone down as one of the most widely acclaimed titles in the so-called “walking sim” genre. With its sophomore project, however, the studio has pivoted in a different direction. Dark fantasy roguelite FPS Witchfire launched in early access earlier this year, and though it’s certainly got off to a great start and is showing a lot of promise, many have wondered what prompted the decision for The Astronauts to switch gears in such radical fashion.
Baldur's Gate 3 has an incredibly easy-to-miss unique weapon, which can only be unlocked by enabling a very specific trader in Act 3.
A former member of staff at Rockstar who worked on a raft of Grand Theft Auto games has pulled their behind-the-scenes development blog after someone from the studio got in touch.
Rockstar has removed the Social Club branding from its website, presumably in anticipation of GTA 6. As per the news account @videotechuk_ on Twitter, the publisher has replaced the nomenclature with simply ‘Rockstar Games' and scrapped any references to ‘Social Club members.' The online gaming service is also missing the old logo now, though players can still engage in multiplayer elements and accrue member-exclusive rewards from games like Grand Theft Auto V and Red Dead Redemption 2. For now, it's unclear whether Rockstar would launch a new platform or simply update the existing application to usher in the new era, but traces of the branding still remain in-game.
Rockstar Games, makers of the incredibly popular Grand Theft Auto series, finally announced earlier this month that they would officially reveal GTA 6 in December. In a series of posts from Rockstar's X account, studio co-founder Sam Houser confirmed that the much-awaited trailer for GTA 6 would arrive in December. A new leak, however, has unearthed evidence about scrapped story DLC for Grand Theft Auto 5. First released in 2013, GTA 5 still features on best-selling charts every month a decade into its run, thanks to GTA Online's thriving success and massive player base. Despite demand from fans, the main game never received a story expansion, with Rockstar instead opting to provide regular updates to the money-spinning online mode. The leak also reveals a canned sequel to 2006's Bully, a cult favourite title from Rockstar that never received a follow-up.
A serious shake-up of Marvel Phase 6 could be on the cards, according to a new report.
Rockstar Games shocked the world on November 8 when it suddenly announced Grand Theft Auto 6 or GTA 6. For nearly 10 years, die-hard GTA fans had been waiting for any news on the game and had scoured all the possible leaks. While Rockstar has not announced the release date of GTA 6, its trailer will arrive next month, coinciding with the 25th anniversary of Rockstar Games. Over the last few weeks, we've covered every aspect of GTA 6, from gameplay, mechanics, and open world to the features it could borrow from Red Dead Redemption 2. However, one aspect remains unexplored - the involvement of artificial intelligence (AI).
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
After years of yearning from fans, intense speculation, rumors, unthinkably massive data breaches, and even an FBI Investigation, co-founder and President of Rockstar Games Sam Houser posted on the studio blog and Twitter account on November 8th that the “first trailer for the next Grand Theft Auto” will be released in early December.