As expected following the glowing reception, Amazon has renewed the Fallout TV series for a second season.
02.04.2024 - 11:11 / wccftech.com / Alessio Palumbo
During CD Projekt RED's annual earnings call, The Witcher 4 (codenamed Polaris) came up several times, albeit as no surprise. New Joint CEO Michał Nowakowski told investors (and any fans that might be listening, of course) that they can expect The Witcher 4 to go beyond simply retreading the massive success of the third installment thanks to the addition of new gameplay features and mechanics.
When it comes to the risks of innovative elements – making a new game is always a creative risk, especially since we’re trying to push new boundaries and explore new fields; that’s something we haven’t actually done before. This is a pretty broad paintbrush stroke, for sure, but I cannot go into too much detail without actually talking about the game per se. I guess what I’m saying is that you should not be expecting “The Witcher 3 in new clothing” of sorts; of course we’re building on the shoulders of what came before and on what we’ve learned, but we will be adding new gameplay elements and new mechanics that you have not seen in our previous games. I’d say – doing such things is always a risk; it’s not just repeating what was done before.
Of course, it would have been hard to imagine CD Projekt RED simply repurposing The Witcher 3 more than a decade later, especially after they mentioned their goal to surpass current RPGs and provide a more intense combination of gameplay and story. Still, it's always good to hear explicit confirmation. As to what they might be, it's anyone's guess - perhaps the game will be more of a world simulation than previous entries.
The Witcher 4 is still in pre-production and will only enter production later this year. While there are over 400 developers already on it, we might be in for a fairly long wait. Investors also tried to gauge that by mentioning the industry average of 2-3 years for the production phase, but Michał Nowakowski wouldn't budge, replying that it's not the time to discuss any release plans yet. If we had to guess, we'd put the game's launch window to late 2027 at the earliest.
In other CD Projekt RED news, the studio recently confirmed it's against microtransactions in single player games. As far as we know, The Witcher 4 (unlike the spin-off codenamed Sirius in development at Molasses Flood) is a single player-only game, so it shouldn't have any microtransactions.
As expected following the glowing reception, Amazon has renewed the Fallout TV series for a second season.
Fallout 76, the online survival game set in the Fallout universe, got a massive player base boost thanks to the combination of the Prime Gaming giveaway, heavy discounts, and the popularity of the Amazon Prime Video TV series (just renewed for a second season).
Helldivers 2 is an extremely popular game, far more than probably either Arrowhead or Sony hoped for. That said, it isn't perfect, and the developers are well aware of that.
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The Fallout London total conversion mod for Fallout 4 has been delayed once more, though again, it's not really the modding team's fault.
The highly successful indie survival game V Rising is exiting early access on May 8, so Swedish developer Stunlock Studios has released new information on what players will find in version 1.0.
Baldur's Gate 3 has completed its own Grand Slam of Game of the Year Awards with last night's win at the BAFTA ceremony, following its previous triumphs at The Game Awards, Golden Joystick, New York Game Awards, DICE Awards, NAVGTR Awards, Steam, GDC Awards, and our own Awards.
Donkey Crew, a small Polish indie studio that started as a Mount and Blade modding community before moving to Of Kings and Men and later Last Oasis, is now about to launch Bellwright on Steam Early Access.
This GeForce NOW Thursday is headlined by the addition of Fallout 4 and Fallout 76, which celebrate the release of the TV series adaptation (available now for streaming on Prime Video).
In the latest episode of Pachter Factor, Wedbush Securities Analyst Michael Pachter made some interesting statements on Game Pass, starting with the reported subscriber figure. According to him, Microsoft is not actually counting Game Pass Core (formerly Xbox Live Gold) members in the 34 million subscribers.
When Ninja Theory was acquired by Microsoft nearly six years ago, many gamers expected Hellblade II to become Microsoft's own answer to the rebooted God of War franchise. To do that, Ninja Theory would have had to greatly increase the scope of the sequel, but they decided to stick to a short eight-hour-long game instead.