Pax Dei Home Valley Alpha Hands-On Impressions
13.11.2023 - 17:23
/ mmorpg.com
/ Pax Dei
Pax Dei has been an MMO that has caught my attention ever since it was detailed by developer Mainframe Industries. Asandbox MMO where everything is player-driven — from the towns and settlements players live within to the coarse linen threads they spin to make clothing, the whims and actions of players drive every aspect of life within the MMO.
The concept of Pax Dei represents two of my favorite aspects of both MMOs and survival crafting games. On the one hand, there is an incredible opportunity for players to express their creativity in the structures they build, something that games like Valheim and ARK: Survival Evolved always highlighted for me. I also love that, as a result of every interaction in a game being dependent on a player action, the social aspect of old-school MMOs is alive and well.
This second point was highlighted most especially during a preview of the upcoming Home Valley alpha test, which kicks off tomorrow. Mainframe Industries invited us to check out the alpha early to get a sense of the gameplay as it currently exists in the MMO. What is here is focused on the social crafting aspects of Pax Dei: claiming a plot of land to work on, building a settlement, and working with players to expand and get a feel for its social gameplay.
While there is combat in the alpha — you can hunt wildlife and venture beyond the borders of your home valley to tackle a few basic dungeons, it's not the focus. PvP is even disabled to allow for peaceful gameplay between the players in the test. That's not to say that there won't be PvP in the final game — there definitely will be. But right now, in this first alpha test, the focus is squarely on what the devs call the «peaceful gameplay core loop.»
As this is a social experience, Mainframe offered a few members of our team and some friends to join in on the test. I was the first to arrive. Pax Dei looks beautiful in all the screenshots — and it looks as good in motion, thanks to Mainframe utilizing Unreal Engine 5 to do the heavy lifting. Dropping my character into the forest of the Ardennes region around me, golden light spilling through the canopy of leaves and branches overhead, the world of Pax Dei was beautiful to behold. While it's still very early going and I'm expecting more Unreal Engine goodies to be enabled down the road, including a full day and night cycle versus the placeholder currently in the alpha, it's still a very attractive first impression.
Being a sandbox game, there really isn't any direction from the moment you log in. While there is a helpful getting started guide in the game at the moment for the alpha, no quests are built, nor are there clear objectives to follow. You can explore the Heartlands, or the dangerous Wild Lands