While the final days of the Nintendo 3DS might have been a long time coming, that doesn’t take away the sting that comes with the final step of ending a generation of consoles.
22.03.2024 - 16:53 / gameranx.com / Nintendo
Nintendo has once again shared a bit on how their sauce is made, this time for The Legend of Zelda: Tears of the Kingdom.
As reported by IGN, Senior Director Takuhiro Dohta, Sound Programmer Junya Osada, and Physics Programmer Takahiro Takayama were on hand in the latest GDC, to present how they made the game, and in particular, three very impressive ‘physics engines’ hiding just beneath the player’s attention.
One, the idea of multiplicative gameplay carried over from The Legend of Zelda: Breath of the Wild to this title. This was the idea of bringing actions and objects together, to create an endless amount of possibilities.
And so, the simpler ideas of freezing or using magnets in The Legend of Zelda: Breath of the Wild, was brought to the next level with The Legend of Zelda: Tears of the Kingdom’s Ultra Hand.
As Takayama said, they weren’t sure they were even going to pull it off. He said:
“When I first saw the prototype, I was excited that this was going to be a great game, but this was going to be very, very difficult. I said to myself, ‘Are we really doing this?'”
Eventually, Nintendo came to the conclusion that everything would have to work with physics, and they needed to assign some quality or ability to everything. In this way, Nintendo met their goal to make a world that runs on multiple physics engines, where all the interactions were built without any assigned use for it. In this way, the players would have to come up to solutions themselves. It seems that people playing The Legend of Zelda: Tears of the Kingdom may have been surprising Nintendo themselves.
Now as we know, Ultrahand does more than stick items to each other. You can build vehicles of different sizes and types in The Legend of Zelda: Tears of the Kingdom, and Nintendo had to build a different ‘physics engine’ of sorts for that too. What may surprise you is that building known vehicles, like wagons, required the programmers to work closely with the artists. This was to make sure that those vehicles were completely recognizable after they were built.
So, think about that. Even if you didn’t know what you were doing, the wagon you built had to look like a wagon. Nintendo’s staff did the behind the scenes work to make sure that happened.
And, as insane as it sounds, Nintendo built an audio ‘engine’ for The Legend of Zelda: Tears of the Kingdom. Why would you even need that? And yet, Nintendo made something that players would not read as various audio cues. Instead, they felt like natural sounds, that we would put together in our heads to resemble something.
For example, there are no dedicated sounds for what a wagon or a paddle boat sounds like. Instead, Nintendo made sounds for things that roll on the ground, or things that
While the final days of the Nintendo 3DS might have been a long time coming, that doesn’t take away the sting that comes with the final step of ending a generation of consoles.
The Nintendo Wii U and 3DS stores have recently closed just earlier this week. It was a sad day for many as these consoles were the beginning of an amazing era of video gaming and now it is time to let it go and we begin a new. With the Nintendo Switch, it is one of the biggest and most popular consoles from Nintendo, which has led the company to so many cool things, it is still sad to watch older consoles die.
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Monday, April 8 is the end of an era for Nintendo, as the online services for both the Wii U and 3DS are shutting down after today. Many Nintendo fans have been dreading April 8, as it means that the online functionality for a significant number of games will cease to function. For some games, this means losing certain game modes. For games with a heavy online focus, it means that they will effectively cease to exist.
Nintendo shut down its Wii U eShop in March 2023 and will shut down the console’s online functionality today, April 8. Originally released in 2012, Nintendo’s Switch predecessor is officially being powered off. Yes, Wii U owners can still play games offline — and participate in the active Wii U modding scene — but Nintendo will finally be wiping its hands clean of its worst-selling console ever. (Nintendo sold just over 13 million Wii U consoles, at least one of which was purchased last year.)
continues its domination of the American Football video game genre across a myriad of platforms. The EA Sports game has seen continued installments for over a decade, and while recent additions can feel like minor upgrades, its popularity is undeniable. offers its players a variety of modes to enjoy, from taking control of people's favorite and best teams in the Franchise mode, creating a superstar player, or building a roster of stars in Ultimate Team. also offers a rewarding skill ceiling for avid football fans who want to invest in improvement.
Back in October 2023, the announcement was released that the time for the 3DS and Wii U to die is here…and it is quite sad. On Monday, April 8, 2024 Nintendo is shutting down the online servers for both the consoles as they have aged over time, leaving the Nintendo Switch as the last console to have internet connection as of right now.
Nintendo will be discontinuing online services for Nintendo 3DS and Wii U consoles at 4pm PDT on April 8, 2024. While it had previously closed the eShop for these devices, which stopped players from further downloading any DLC for their games, this new server shutdown will impact many actual games, as it will remove online play, internet rankings, and anything that involves data distribution.
A person suspected of sending death threats to Nintendo has reportedly been arrested by Japanese police.