Final Fantasy 7 Rebirth fans have noticed a clever detail in the game's final boss fight. The release of the second game in the Remake trilogy was met with both excitement and dread by many longtime followers of the franchise, particularly because of a tragic event from the original 1997 classic, which many believed would be reenacted during Final Fantasy 7 Rebirth's climactic ending. But fans weren't the only ones affected when the gut-wrenching scene transpired, as one small detail hints at the party's own grief.
Since the original iteration, Final Fantasy 7's Limit or Limit Break system has been a core mechanic in the game's combat. The system made a return for the Remake trilogy, and though it received a few modifications, remained largely the same. A character's Limit bar was still directly tied to some of their most powerful moves, such as Tifa's Dolphin Flurry and Cloud's Finishing Touch. However, a character's Limit bar cannot be charged with items or over time like health, MP, or the ATB gauges. Instead, a Limit bar can only be filled by damage, either by dealing it out or, most notably, by enduring it.
As it turned out, the damage also doesn't have to be physical, as some fans on Reddit have pointed out how Cloud's party started with maxed Limit bars during the game's final boss fight. For context, the climactic battle takes place right after the death of Aerith, who was tragically killed by Sephiroth just as she was in the original 1997 version. This understandably enraged the party, with the only exception being Cloud as, from his point of view, he had saved Aerith from Sephiroth.
Users have praised the detail as a clever way of showing a character's mentality with Final Fantasy 7's built-in mechanics, with some pointing out how Cloud is also the only one who isn't thrown back by Jenova's Mourning Wail attack — likely because he's the only one not in mourning. Longtime veterans of the franchise additionally compared it to similar scenes from other Final Fantasy games, such as when several characters from Final Fantasy 9 entered battles in their Trance state, which can be induced by a surge of powerful emotions.
It's safe to say that Aerith's death has loomed over the fan base since the reveal of Final Fantasy 7 Rebirth. However, with the new story elements introduced into the Remake trilogy, there is still a chance that she might return in the upcoming final entry as a full-fledged party member. Fans have speculated how the introduction of multiple timelines might affect the title's overall story. Most questions remain unanswered for now, but players can at least be grateful for the fact that developers are hoping for a faster release for Final
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Circana’s March 2024 data on video game spending in the United States is available, with Dragon’s Dogma 2 and Helldivers 2 scoring big. In the midst of all this is Final Fantasy 7 Rebirth, the long-awaited second part in the Final Fantasy 7 Remake trilogy, which is the fourth best-selling title in the US year to date.
Final Fantasy 7 Rebirth's co-director, Motomu Toriyama, recently unveiled the poignant lines spoken by Cloud during Aerith's death scene: «My mouth is dry. My eyes are burning!» Toriyama's insight into this pivotal moment in the game has sparked discussions among players, providing clarity and context to a scene that holds immense emotional weight for Final Fantasy 7 Rebirth fans.
Square Enix recently released a patch for Final Fantasy 7 Rebirth that fixed an issue preventing the Platinum Trophy unlocking for some players, though it turns out the update also fixed another minor issue that players have discovered in the last few days.
Final Fantasy 7 Rebirth players have been perplexed since release over its confusing retry screen, but Square Enix has quietly tweaked it in the latest patch.
Final Fantasy 7 Rebirth, the second part of the remake trilogy of the original game from 1997, was released in February. While developer Square Enix has not confirmed a launch date or the official title for the final game in the remake trilogy, the game should likely be released on PS5 sometime during the ongoing console generation cycle. Now, the studio has provided an update about the launch timeline for the third and final game in the Final Fantasy remake trilogy project.
Final Fantasy 16 voice actor Ben Starr, who plays protagonist Clive Rosfield, has humorously chimed in about a particular Cid – known in the series as a recurring character who's appeared in nearly all its entries. Starr, a self-professed fan of the franchise, has commented on previous Final Fantasy games with his opinions on various elements.
Despite releasing to universal acclaim from both fans and critics, it appears that Final Fantasy 7 Rebirth may have failed to perform well sales-wise, according to a notable industry analyst. Final Fantasy 7 Rebirth potentially underperforming may bring into question the popularity of the franchise as a whole.
The latest update for Final Fantasy 7 Rebirth made an important change not mentioned in the patch notes by changing the wording of the retry screen. Final Fantasy 7 Rebirth features all kinds of adrenaline-fueled, over-the-top battles. The action-packed encounters can be rather lengthy, especially when it comes to the game's multi-phase boss battles.
Final Fantasy 7 Rebirth enjoyed widespread critical acclaim upon its launch earlier in the year on a level that no game in the series has in a long, long time- though it seems that critical acclaim isn’t quite translating to commercial success in the manner that Square Enix would have hoped for.