Dune: Part Two might be delayed, but it's still going to be pretty long.
23.11.2023 - 09:49 / gamesindustry.biz / Phil Rogers
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To say it's been a rough year for the games industry's workforce is putting it mildly; thousands of jobs have been lost as companies restructure and downsize following rapid growth during the onset of the pandemic.
Perhaps this is most prominently demonstrated by the ongoing restructure of Embracer Group, where expansion was not limited to the last few years. Since 2017, the company has acquired almost 90 businesses, ranging from smaller developers like Zen Studios, to AAA studios such as Gearbox and Crystal Dynamics, to non-games firms like tabletop leader Asmodee, comics publisher Dark Horse Media, and even Lord of the Rings owner Middle-Earth Enterprises.
The industry has been watching Embracer carefully, waiting to see if its Jenga tower of M&A purchases will eventually topple – and that moment seemed to arrive earlier this year after the group announced a deal expected to be worth at least $2 billion had collapsed due to the last-minute withdrawal of its unknown partner.
The restructuring program, along with plans to reduce the company's net debt of $1.5 billion, began in June and Embracer gave its first significant progress update alongside its financial results last week. That debt had been reduced to $1.4 billion, with the group saying it was on track to bring it down to $757 million by the end of the fiscal year in March 2024.
The human cost of this reduction has been steep. 904 people were laid off between July 1 and September 30, with more dismissed since due to redundancies at three more of its studios across October and November. And there's more to come.
In the wake of the results, we speak with Embracer's Phil Rogers, interim chief strategy officer and CEO of the operating group that includes Crystal Dynamics and the other Western studios previously owned by Square Enix, where Rogers worked until last year's acquisition.
Rogers points to the status of the overall restructure, reiterating the financial reports' perspective that Embracer is "making good progress."
"I think these sort of reporting dates are good times to stand up and sort of say, you know, how do we feel we're doing against it? We feel good," he tells GamesIndustry.biz. "We feel like we're on track against our targets that we've set out. So we feel very positive about that.
"We're in line with our targets on how we bring the debt down, with [operating expenses] savings and the targets for our capital expenditure, which is basically our games pipeline. And obviously we're going to readjust that games pipeline down to the run rate we talk about is SEK 5 billion ($478.4 million) going into next fiscal year. Those adjustments are very, very
Dune: Part Two might be delayed, but it's still going to be pretty long.
The latest beta test for Once Human, from NetEase and Starry Studio, has seen such an enthusiastic response and high demand that the team is expanding the test from 20,000 to 50,000. However, in order to maintain a good experience for all, after December 13th, the test will go invite-only, so there’s a limited time to download and freely access the beta.
We wouldn't blame you for forgetting all about Arad Chronicle: Khazan — the action RPG that was announced over a year ago, back in November 2022. Developed by South Korean outfit Neople, the game takes place in the world of Dungeon Fighter Online — a popular PC title in Asian territories. And, well… we've heard nothing about the project since its reveal.
Once Human, a new post-apocalyptic multiplayer open-world survival game from Starry Studio and NetEase, will open a beta test tomorrow. The teams describe their game as «a New Weird Sandbox Survival Game», and now's your chance to see what they mean.
New World Interactive has been hit with layoffs amid Embracer Group's restructuring program.
New World Interactive, a subsidiary of Saber Interactive, is seeing layoffs. The studio is the latest one under the overall Embracer Group umbrella to face layoffs as part of the company’s major restructuring.
Handmade stop motion-inspired adventure game Harold Halibut will launch for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and PC via Steam in early 2024, developer Slow Bros. announced.
There's more bad news out of struggling gaming conglomerate Embracer: The company has confirmed that approximately 50 employees are being laid off from Chorus developer Fishlabs, and is also reportedly looking at closing TimeSplitters studio Free Radical Design completely.
«I've never been more excited for a technology shift in the gaming landscape,» Tim Stuart says.
Around 50 job cuts are expected to be made at German studio Fishlabs, as Embracer Group’s restructuring program continues.
Three weeks after it was reported by VGC that Free Radical Design was allegedly being threatened with closure, Embracer Group’s CEO, Lars Wingefors, has reportedly acknowledged this threat within a company email (shared with VGC by anonymous sources).
Rueters recently reported that TikTok’s parent company ByteDance is planning to wind down its gaming business, which will entail restructuring for its Nuverse publishing label. That’s a story that has caught the eye of Marvel Snap fans in particular, with the card battler being published by Nuverse, though developer Second Dinner has issued a statement to assuage concerns.