Capcom president Harushiro Tsujimoto claims that the retail price of video games is currently too low.
09.09.2023 - 02:59 / gamespot.com / Lucy James / Tamoor Hussain / Jean Luc Seipke / Many
From Dead Space and Resident Evil 4 Remake to Starfield and Tears of the Kingdom, there's been no shortage of great games to play this year. But is too much of a good thing… bad?
By Tamoor Hussain , Lucy James , Richard Li , Jean-Luc Seipke , and Tom Caswell on
It feels like this year has been hit after hit after hit. From Dead Space and Resident Evil 4 Remake to Starfield, Final Fantasy XVI, Baldur's Gate, and Tears of the Kingdom, there's been no shortage of incredible games to play and even more are on the horizon. It feels safe to say that 2023 is one of the best years for gaming ever, and while it's incredible to have so many amazing games to play, are we able to really get the most out of the games we buy if we're juggling multiple titles or constantly moving from one massive title to the next? And what happens to the smaller games that aren’t dominating the headlines?
On this week's Spot On, Tam and Lucy discuss why games always seem to launch around the same time, why that can be a bad thing, and how to overcome your choice paralysis. The pair also delve into ways to find and support games that are less in the spotlight.
Spot On is a weekly news show airing Fridays in which GameSpot's managing editor Tamoor Hussain and senior producer Lucy James talk about the latest news in games. Given the highly dynamic and never-ending news cycle of the massive video game industry there's always something to talk about but, unlike most other news shows, Spot On will dive deep into single topic as opposed to recapping al the news. Spot On airs each Friday.
Thank you to Crowsmack for providing the artwork used on the Spot On set. Find more of his work on his website.
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Capcom president Harushiro Tsujimoto claims that the retail price of video games is currently too low.
At TGS last week, Capcom president and CESA chairman Haruhiro Tsujimoto reignited everyone's favourite discourse subject: the price of games. As Nikkei (via Switchsoku) reports, Tsujimoto was discussing the topic of rising development costs, where he claimed that «game prices are too low».
With all of the Souls series marketing blitzes, it’s easy to forget that yes, From Software produced and released Sekiro, and it ruled. Well, it’s cleaned up quite a bit and managed to achieve the milestone of 10 million units sold worldwide as of September 26, 2023.
The games industry is slowly but surely shifting to premium AAA releases now costing $70 instead of the $60 that had been the industry-wide standard for so long, with the likes of EA, Sony, Microsoft, Nintendo, Activision, and Take-Two Interactive having adopted the new pricing model. And though Capcom is yet to shift to that new pricing model, it seems it won’t be long before that changes.
Capcom's president and chief operating officer has said he thinks game prices should go up.
Many studios have recently moved towards a $70 price tag for their games, despite pushback from fans. Now, as this is increasingly becoming the norm, Capcom seems poised to join them, saying that its current price point is just "too low" compared to the cost of development.
Big names don't always make for big performances.
Microsoft has dropped a huge bombshell on Tokyo Game Show for Yakuza / Like A Dragon fans.
Sega’s Like a Dragon Gaiden: The Man Who Erased His Name and Like a Dragon: Ishin are coming to Xbox Game Pass.
The anticipated new Cookie Run game has finally finished baking! Well, the name has at least. Devsisters has pulled Cookie Run: Tower of Adventures out of the oven and it looks delicious! We get a taster… I mean, a teaser video showcasing some of the goodies this game has to feature!
Islands of Insight is an open-world first-person puzzle game from Lunarch Studios and Dead by Daylight developer Behaviour Interactive that's currently in the midst of an open playtest on Steam. I've been playing it quite a bit since the weekend (the playtest began on September 7) and so far, I'm happy to say that I'm having a really good time with it.
There has been quite a bit of an uproar these past few days due to the Unity engine. This is a popular game engine that allows development studios to craft some thrilling gameplay experiences. While we’ve seen a wide range of studios and even genres released using the Unity engine, there is now a sudden problem. As reported, Unity is introducing the Unity Runtime Fee starting in January 2024. That gives Unity the ability to reap more money from successful titles. However, it’s proving to be anything but popular for the development teams that actively use Unity to develop games or provide updates to their recent releases.