Google’s Gmail and Yahoo are adding new rules that promise to make it easier to avoid unwanted email. This includes requiring bulk email senders to add an unsubscribe function for all messages.
14.09.2023 - 18:36 / pcmag.com
The company that runs Caesars Palace in Las Vegas says it also suffered a breach as MGM Resorts International continues to deal with an apparent ransomware incident at its properties.
Caesars Entertainment disclosed the hack today in a stock exchange filing. Attackers pulled off the breach through a “social engineering attack on an outsourced IT support vendor used by the company,” it said. This means the hackers may have pretended to be an employee at Caesars Entertainment and tricked the IT support vendor into giving up access to the company’s systems through a password reset.
The breach led the hackers to steal customer data through a loyalty program, a likely reference to Caesars Rewards. On Sept. 7, the company’s investigation found that details including driver’s license and Social Security numbers “for a significant number of members in the database” had been looted.
Caesars Entertainment didn’t immediately respond to a request for comment, making the scale of the breach unclear. But in the stock exchange filing, the company said: “We have no evidence to date that any member passwords/PINs, bank account information, or payment card information (PCI) were acquired by the unauthorized actor.”
Interestingly, Caesars Entertainment is signaling it paid off the hackers to prevent the stolen data from leaking or being sold to other cybercriminals. In the filing, the company writes: “We have taken steps to ensure that the stolen data is deleted by the unauthorized actor, although we cannot guarantee this result. We are monitoring the web and have not seen any evidence that the data has been further shared, published, or otherwise misused.”
The Wall Street Journal also reports that Caesars Entertainment paid the hackers about half of a $30 million ransom. The company’s stock exchange filing adds that despite the breach, the company faced no disruption to its hotels, online systems, or mobile gaming apps.
The same can’t be said for MGM Resorts International. For the last several days, the company’s hotels in Las Vegas have been experiencing an outage that has shut down the slot machines, websites, and even the digital keys for hotel rooms.
MGM Resorts has declined to provide details about the hack. But researchers at malware repository VX-Underground say they spoke with the hackers behind the intrusion, who said they are affiliated with the notorious ALPHV ransomware group.
“All ALPHV ransomware group did to compromise MGM Resorts was hop on LinkedIn, find an employee, then call the Help Desk. A company valued at $33,900,000,000 was defeated by a 10-minute conversation,” VX-Underground tweeted, later adding the same technique was used to breach Caesars Entertainment.
The hackers also told The
Google’s Gmail and Yahoo are adding new rules that promise to make it easier to avoid unwanted email. This includes requiring bulk email senders to add an unsubscribe function for all messages.
Imagine what it would be like to spend hundreds of dollars and thousands of hours amassing an unparalleled fortune in a game you love, only to have it all taken away. Heartbreaking is a big word, but I would definitely be fighting back tears (as I uninstalled).
Gigantic is—or was—a free-to-play «strategic hero shooter» that went into full release in July 2017 and almost immediately fell into misfortune. In November 2017, developer Motiga was closed, and just a couple months later publisher Perfect World announced that the game would suffer the same fate in July 2018. But now, improbably and unexpectedly, it looks like it might be making a comeback: Gearbox has confirmed that invitations to a «limited time throwback event» are legit.
Twitch was reportedly hit with a fresh round of layoffs just weeks before TwitchCon is set to kick off in Las Vegas. This would be the second round of layoffs at the games livestreaming platform this year.
Epic Games has said Mediatonic’s work on Fall Guys remains a “company priority” following reports that the UK studio had been hit hard by layoffs.
Update – September 29, 1: 20 AM: In response to the recent wave of layoffs at Mediatonic, the renowned studio behind the hit game Fall Guys and owned by Epic Games, Bloomberg journalist Jason Schreier clarified that while the studio has indeed faced significant staff reductions, rumors suggesting the complete closure of the studio are unfounded. While the layoffs are undoubtedly a challenging development, Mediatonic remains operational.
One Starfield player has discovered the perfect location for a vacation home after nearly 200 hours of exploration, and the resort world is now getting an influx of settlers looking to build their own idyllic outposts.
Cities: Skylines 2 has just suffered a pretty lengthy delay on consoles alongside a revision to its PC system requirements, and city builder fans are fearful about what all this means for the game's performance.
Sony Interactive Entertainment president and CEO Jim Ryan will retire in March 2024 after nearly 30 years with the PlayStation business, the company announced.
Actor Cameron Monaghan casually confirmed that a sequel to Star Wars Jedi: Survivor is in development. During the Ocala Comic Con event, the voice and motion capture artist behind the protagonist Cal Kestis said, “We're working on the third. We're in the process of doing it right now.” The news comes as a surprise, considering the series director Stig Asmussen, who rebuilt and instilled faith in single-player Star Wars games, recently left EA/ Respawn Entertainment. However, he always expressed interest in furthering and concluding Cal's arc through a trilogy, with discussions of a sequel dating back even before 2019's Star Wars Jedi: Fallen Order was out.
Unity is the cross-platform engine used by many of my favorite developers to create everything from small indie gems to bigger, more well-known games. The company recently disclosed upcoming changes to its fee policy which would see developers pay per-install of their games. The out-of-the-blue announcement was controversial, prompting a variety of game devs to respond detailing why this would have a negative impact on their work, with some creators going as far as backing out of using the engine altogether.
Terraria makers Re-Logic have donated $100,000 to two open-source alternatives to game engine Unity, and vowed to donate to Godot and FNA every month from now on, after slamming Unity’s recent runtime fee plans.