Ahead of this weekend's EVE Fanfest 2023, CCP Games has brought its name finder tool back online, letting players find their character names on the revamped Worlds within a World monument in Reykjavik, Iceland.
31.08.2023 - 20:09 / pcgamer.com / Out Of
Starfield Schmarfield: True capsuleers know there's only one space game that scratches the parts others don't, and Eve Online never stops delivering the goods. One thing about its giant dust-ups, however, is that usually there's a good reason for them because real money's likely on the line. Two sides have been needling each other for months, the tension reaches a head, or a corporation ambushes a Titan and its allies scramble in to save it. Usually.
Around 3,500 people engaged in a massive dust-up this Tuesday evening, which rapidly escalated from a smaller fight, ending up in huge blobs of dreadnoughts barreling into one another with predictable results. Lots and lots (and lots) of space wreckage and killmails. The battle took place in sector 4-ABS8, and as any times are mentioned bear in mind EVE Online deals with these huge battles via time dilation (TiDi). There's a technical explanation but, essentially, it slows the game down and at its peak this battle had various sectors in the max TiDi speed of 10%, which means one in-game second is ten seconds in realtime.
What caused such a massive fight?
«There were some questions on what escalated to that battle in 4-ABS8,» said participant AlphaEmpire in their After Action Report on the EVE subreddit. «I would argue most Fleet Commanders in all blocs agree, the answer is: boredom.»
There were a few small fights happening, but nothing unusual for nullsec, until a ping went out from the Banderlogs corporation to its capsuleers and allies: one of its Infrastructure Hub (ihub), an essential structure for exerting control in nullsec, had come under attack in 4-ABS8.
AlphaEmpire lists the main bulk of the attackers Fraternity and Winter Coalition alongside Panfam (NC, PH, PL, SLYCE&co). The defenders included Banderlogs themselves, BRAVE, VOLTA, Bl0b, Goonswarm, and INIT. All of this alphabet soup adds up to one thing: roughly 3500 space nerds jonesing for a fight, and an unusually even split in numbers.
Make no mistake: EVE may get intensely complex in big battles, but the cardinal rule is that the side with the most stuff wins.
The ping for help went out around 19:30 European time, and the attackers responded by pinging their own allies. Within minutes the defenders' allied corporations had sent their own pings and began assembling to move into the battle sector. Capsuleers on both sides began jump cloning (transferring from one clone body to another in order) to instantly traverse New Eden and get closer to a staging point, a nearby system from which to launch into the battle sector.
Around 45 minutes after the pings, the defenders score an early win by interrupting the attackers' Entosis Link (a module that attacks the ihub). But the attackers are
Ahead of this weekend's EVE Fanfest 2023, CCP Games has brought its name finder tool back online, letting players find their character names on the revamped Worlds within a World monument in Reykjavik, Iceland.
A former BioWare veteran wishes that the studio had done a better job differentiating between their two hit series: Mass Effect and Dragon Age.
When a PlayStation 5 controller comes down the assembly line at Corsair’s Duluth, Georgia, warehouse, it’s disassembled to make way for new parts carefully installed by SCUF Gaming’s assembly team. SCUF’s bespoke PS5 controllers start at $200 and go up from there, upgrading Sony’s standard DualSense design with new grips, thumbsticks, triggers, and other modules designed for customizable, high-performance gaming. These controllers, whether it’s SCUF’s upgrades on PlayStation or the team’s versions of Xbox peripherals, have increasingly become a standard for professional gamers — precise tools for the demands of competition.
Starfield guide: Our hub of adviceStarfield console commands: Every cheat you needStarfield mods: Space is your sandboxStarfield traits: The full list, with our top picksStarfield companions: All your recruitable crewStarfield romance options: Space dating
The Boys cinematic universe might be growing, and don’t expect the series to end any time soon. In a new interview with Entertainment Weekly, Amazon executive Vernon Sanders shared that they’ve been having plenty of conversations with series creator Eric Kripke about what comes next.
Very quietly and without warning, Assassin's Creed: 4 Black Flag was recently removed from sale on Steam. It's still listed, and you can still access it if you already own it, but new purchases aren't currently possible. The surprise shutdown sparked hope among some fans that Ubisoft might be working on a Black Flag remake—and maybe even that a surprise release could be in the offing. But Ubisoft says that's not actually the case, and that sales of Black Flag weren't intentionally halted. Something's just gone wrong.
Starfield director Todd Howard has addressed the space RPG’s lack of ground vehicles and explained that the decision was made so that the developers could focus on on-foot exploration.
New World is getting mounts. This is just one of the big announcements from the recent reveal of theRise of the Angry Earth expansion coming next month. The team has a new deep dive into even more details on Aeternum’s new fast form of transportation.
Nintendo Switch Online subscribers can now access four more retro games via its emulation services.
I thoroughly enjoyed my time with Baldur's Gate 3, but I did have several instances where I thought: «man, it'd be good to have Dispel Magic here.» Clouds of darkness, enemy buffs like Haste—they'd all make for prime tactical dispel targets. In an interview with D&D, founder and CEO of Larian Studios Swen Vincke revealed that they'd tried to make it work, but couldn't for one tragic reason—it'd break the game in half.
Among the feats a new player of FromSoftware's Souls or Souls-adjacent fantasy games must perform is conquering your fear of giants. From the Stray Demons of Dark Souls through Bloodborne's Cleric Beast to the dragons of Elden Ring, you must learn not to be awed by creatures who look they could kill you with a sneeze. You must learn to run towards that titanic knight with the enormous shield, rolling between its colossal ankles, using its stature against it. You must learn to see past the visual overkill of a swing that would surely fell a skyscraper, registering only the effects on your poise and health bar. It's a learning curve, for sure, and that makes the modding of mechs from Armored Core 6: Fires Of Rubicon into Elden Ring a little more than the usual act of mischievous fanservice.
Starfield may not be fully launching until tomorrow (September 6), but that hasn't stopped one particular speedrunner from completing the game's main story in an impressively short amount of time.