has finally received a next-gen update to squeeze in some improvements on PlayStation 5 and Xbox Series X/S, and it also makes some key changes and additions that are reflected on PC as well. Released in 2015 for the prior console generation, remains the most recent mainline installment in the post-apocalyptic RPG series. Anyone looking to scratch the itch has no choice but to stick with or previous games in the series, so the prospect of getting an update could be a tantalizing one.
The next-gen update for isn't all purely positive fixes or additions, as it's capable of introducing its own problems to the game. It also spells trouble for mods, which can have compatibility issues with the changes. Nonetheless, there's a lot that newcomers and long-time veterans alike might be able to get out of it, from a variety of fixes to long-standing bugs to the enhanced options for performance. These changes can be particularly welcome when they address problems with save files, softlocks, and more, lowering the odds of a playthrough being ruined.
The robot Codsworth is one of the most memorable characters, but it's not always for the right reasons. As an old model that's managed to survive the disastrous events of 's apocalypse, it sometimes seems that his hardware really is a bit out-of-date. Codsworth bugs are a problematic part of the game, and although they can sometimes be amusing, it definitely ends up being more of a pain than anything else.
The next-gen patch list mentions a bug where Codsworth ends up broken on the ground after fast travel as one fix, and the PS5 receives a patch for a presumably unique issue where Codsworth doesn't show up when he should in the intro. These Codsworth fixes probably won't stop him from ever encountering problems in the game, but they could go a long way in generally making for a better overall experience.
Between the new Creation Club content being added in the next-gen update and other additions like DLC, it's easy to end up with a lot of add-ons to without ever diving into modding. A new Installed Content menu makes it easier to keep track of all of this, listing out everything that's been added to the local copy of the game. It's accessible from the pause menu screen, sitting between the Load and Mods options, and can be seen along with other new additions in a YouTube video from NorZZa.
In the Installed Content menu, each item contains a description and an indicator of where it can be accessed within the world of . This can be especially helpful for the new Creation Club content, as dropping in to find it could otherwise be tricky. It's also a quick and easy barometer to see if the next-gen update has been installed, since the menu addition won't be present on
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Fallout 4's big next-gen update dropped a couple of weeks ago, and in true Bethesda fashion it was a bit of a disaster. While some couldn't access the update if they owned Fallout 4 via PlayStation Plus, it was PC players who ended up drawing the short straw, as all the update really did was break most existing mods for the title and implement a horribly stretched out widescreen feature, adding very little in the way of actual improvements.
and represent fairly different implementations of Bethesda's open-world formula, but when it comes to their shortcomings, they both end up falling into the same trap. There's always a certain level of familiarity to Bethesda RPGs, from the strong points like worlds full of varied possibilities, to the weaker elements like outdated engine design. Not everything has stayed the same over the years, however, and the newer ideas in and are exactly why they don't measure up to the best qualities of Bethesda's most memorable games.
's ship builder is probably the easiest way to waste away hours in the space-faring RPG, and a big May 2024 update is adding a whole new dimension to the system. It makes sense that ship customization features heavily in, as quite a lot of time is generally going to be spent in space across the course of a playthrough. Although the fast travel system makes intergalactic flight irrelevant, exploring space within smaller areas can lead to plenty of memorable encounters both large and small.
There's a lot to enjoy in the base version of , but one particular feature that didn't show up until DLC definitely should have been included for free. has always had a somewhat contentious space in the franchise, and a big part of it is a feeling that the game falls into a one step forward, two steps back problem. Enhanced gunplay and settlement building are just a couple of the significant new attractions, but missing roleplaying elements and fewer narrative complexities can be disappointing compared to prior titles.
Now that the belated “next-gen” Fallout 4 update has finally arrived (nearly four years into said generation), Bethesda has at last offered up and enhanced way to play on Xbox Series X|S and PlayStation 5. However, the bar was already set fairly high by the excellent Xbox Backward Compatibility programme, of which Fallout 4 was an early beneficiary: thanks to the Xbox One X 4K patch and then the FPS boost, we already had the choice of whether to run in high frame rate or resolution modes (not both) on Xbox Series X and Series S. At least, that’s the idea. Currently it’s a bit broken on Xbox, but we can expect it to run as well as the PlayStation 5 version soon, and the improvements there are welcome.
's long-awaited next-gen update has now refreshed the game on both the Xbox Series X/S and the PlayStation 5, but it's still a better game on the former option thanks to one huge difference between the versions. Ever since first making its way to consoles with, the post-apocalyptic RPG series has had plenty of struggles with bugs and performance issues showing up in every game to varying degrees. The next-gen update does fix some key problems that have persisted in the game since launch, even if it introduces some of its own.
Amazon Prime’s Fallout TV show has supercharged excitement in the Fallout IP, leading to a significant surge in player counts across a variety of Fallout titles on Steam, but also for Fallout London, a fan-created mod for Fallout 4 that may as well be an entirely new entry in the series due to the breadth and scope of the project.
The long-awaited next-gen upgrade for launched earlier this month on PC, Xbox Series X/S, and PlayStation 5. Bethesda promised enhancements such as new Performance and Quality mode settings available across all platforms, as well as stability improvements and fixes, but upon its release, there have been complaints of texture issues, crashes, freezes, plummeting framerates, resolution glitches, and more. The issues seem to be worse on PC in general, but many PC players have found their game in an even more broken state due to the number of mods they'd installed over the years that were no longer supported.
Fallout 4’s average load times have decreased considerably on the PS5 after the game’s next-gen patch. The recent Fallout 4 patch has been controversial since its release, but it’s not without its perks for current-gen gamers, as shown by this change.
The next-gen update for Fallout 4 is finally live, bringing Bethesda’s 2015 RPG up to par for modern consoles and PCs. But what exactly does next-gen update mean, especially in 2024?
's long-awaited next-gen upgrade has finally been released on PC, Xbox Series S/X, and PS5. In a post that coincided with the launch of the acclaimed live-action adaptation on Amazon Prime Video, Bethesda that the next-gen enhancements would include new Performance and Quality mode settings available across all platforms, as well as stability improvements and fixes. While there have been some issues surrounding the patch since its launch on April 25, it seems like it has fixed one notorious bug that's been plaguing players since 2017.