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Call of Duty: Modern Warfare 3 Hits Highest Steam Player Count for 2024 So Far - gamerant.com - Usa
gamerant.com
08.04.2024 / 17:58

Call of Duty: Modern Warfare 3 Hits Highest Steam Player Count for 2024 So Far

Call of Duty: Modern Warfare 3 achieved its highest Steam player count since the launch of Season 1 in December 2023. When compared to 2022's Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3 appears to be retaining more players and experiencing a higher level of growth over time.

Capcom fans ask for new Dino Crisis and Mega Man games as sequel survey continues - videogameschronicle.com - Japan
videogameschronicle.com
01.04.2024 / 09:47

Capcom fans ask for new Dino Crisis and Mega Man games as sequel survey continues

Capcom has shared information on its ongoing survey in which it’s asking players which series they would like to see getting new games.

Dino Crisis Was One of the Most Heavily Requested Games in Recent Capcom Survey - gamingbolt.com
gamingbolt.com
31.03.2024 / 13:29

Dino Crisis Was One of the Most Heavily Requested Games in Recent Capcom Survey

Capcom has a treasure trove of dormant IP that its fans have been waiting to see get revived for years on end, and very few of them invoke the kind of fervour that Dino Crisis does. A revival of the dinosaur-fueled survival horror series is something that fans have been demanding vocally on a consistent basis, and we recently had another example of that.

Capcom Survey Reveals the Games Fans Want to See the Most - gamerant.com - Reveals
gamerant.com
30.03.2024 / 15:13

Capcom Survey Reveals the Games Fans Want to See the Most

Capcom has been hosting a fan survey through Capcom Town that has revealed some of the franchises that fans of the company want to see the most. Capcom has a storied history of releasing high-quality games across a variety of franchises. Capcom constantly has something new and exciting coming out, with the company having just recently launched the critically-acclaimed action-RPG Dragon's Dogma 2.

Final Fantasy 7 Rebirth actor says Cloud's most infamous line was "was so drilled into me for the first like 3 months" - gamesradar.com - county Christian - city Cody, county Christian
gamesradar.com
30.03.2024 / 13:47

Final Fantasy 7 Rebirth actor says Cloud's most infamous line was "was so drilled into me for the first like 3 months"

Cody Christian, the voice behind Cloud Strife in Final Fantasy 7 Rebirth and Remake, has said the character's most-memed and infamous line was "drilled" into his brain for three months. 

Final Fantasy 7 Rebirth's Vincent didn't know he was voicing the JRPG's fan-favorite antihero until he was in the studio: "It kind of broke me in a beautiful way" - gamesradar.com
gamesradar.com
29.03.2024 / 19:19

Final Fantasy 7 Rebirth's Vincent didn't know he was voicing the JRPG's fan-favorite antihero until he was in the studio: "It kind of broke me in a beautiful way"

Final Fantasy 7 Rebirth's Vincent Valentine actor Matthew Mercer has revealed the role was sprung on him as a last-minute surprise because Square Enix knew how much he wanted the part.

After 39 years, Nintendo's legendary composer put his voice in Super Mario Bros Wonder when his idea for a "live-action" Mario with "human proportions" was rejected - gamesradar.com - Japan - After
gamesradar.com
29.03.2024 / 11:23

After 39 years, Nintendo's legendary composer put his voice in Super Mario Bros Wonder when his idea for a "live-action" Mario with "human proportions" was rejected

Koji Kondo joined Nintendo in 1984 and ended up composing basically every memorable theme from the Mario or Zelda series. The legendary composer had a particularly wild idea for a stage effect in last year's Super Mario Bros Wonder, and while that idea was rejected, it did end up giving Kondo the opportunity to bring his voice to the game.

CD Projekt Says 2023 Was Second Best Year in Its History While Posting $120 Million in Net Profits - ign.com - Poland - While
ign.com
28.03.2024 / 20:07

CD Projekt Says 2023 Was Second Best Year in Its History While Posting $120 Million in Net Profits

CD Projekt chief financial officer Piotr Nielubowicz called 2023 the second best year in the company's history as the studio posted net profits of more than $120 million in its full year earnings. Nielubowicz credited the release of Phantom Liberty, which he says was purchased by around a quarter of Cyberpunk 2077 owners, as well as ongoing interest in The Witcher, for CD Projekt's success.

The Developer of Company of Heroes Was Sold by Sega - gameranx.com
gameranx.com
28.03.2024 / 17:35

The Developer of Company of Heroes Was Sold by Sega

The developers who created the Company of Heroes, Relic, were officially sold by Sega, so they are now standing as an independent studio. Relic was first founded in 1997. A handful of years later, it was almost picked up and purchased by Bethesda Game’s parent company which is called ZeniMax, but that deal didn’t proceed.

Alan Wake 2's Dark Place Was Originally Way Too Dark - thegamer.com
thegamer.com
23.03.2024 / 00:03

Alan Wake 2's Dark Place Was Originally Way Too Dark

Alan Wake 2 was easily one of the best games last year, and that's saying something when you stand back and look at how amazing 2023 was. A lot of that was down to how Alan Wake 2 experimented with bold and interesting features, and the Dark Place was a hub for Remedy to go wild with unique ideas such as light shifting and reality swapping. However, these features may not have been added had Remedy not first created a confusing and complex Dark Place prototype in the first place.

Capcom hid this performance-boosting Dragon's Dogma 2 option on PC, modder enables it while warning it could break your game - gamesradar.com - While
gamesradar.com
22.03.2024 / 21:13

Capcom hid this performance-boosting Dragon's Dogma 2 option on PC, modder enables it while warning it could break your game

Dragon's Dogma 2 is bringing even super-mighty PCs to their knees, and Capcom seemingly disabled the option for some performance-boosting DLSS frame generation just before launch. Now a modder has brought that option back, and in doing so, revealed why Capcom disabled it in the first place.

Alan Wake 2's Case Board Had To Be Reworked Because It Was Too "Anxiety-Inducing" - thegamer.com
thegamer.com
22.03.2024 / 18:03

Alan Wake 2's Case Board Had To Be Reworked Because It Was Too "Anxiety-Inducing"

Alan Wake 2's Case Board was given such overwhelmingly negative feedback during development due to its "anxiety-inducing" mechanical depth that it had to be toned down a ton for the final game.

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