Jake Solomon
Strauss Zelnick
Tomas Franzese
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gameplay
SUN
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XCOM
Jake Solomon
Strauss Zelnick
Tomas Franzese
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Take-Two boss ‘highly confident’ in Grand Theft Auto 6 release timing - videogameschronicle.com
videogameschronicle.com
20.05.2024 / 14:41

Take-Two boss ‘highly confident’ in Grand Theft Auto 6 release timing

Take-Two CEO Strauss Zelnick has said he’s “highly confident” of hitting Grand Theft Auto 6’s recently announced launch window.

Can’t wait for Assassin’s Creed Shadows? Play these games instead - digitaltrends.com - Japan - Poland
digitaltrends.com
19.05.2024 / 14:35

Can’t wait for Assassin’s Creed Shadows? Play these games instead

Ubisoft unveiled Assassin’s Creed Shadows last week, giving us our first real glimpse at the first Assassin’s Creed game to be set in Japan. Its Feudal Japan setting is something that fans of Assassin’s Creed have craved for a long time, and while it’s awesome that Ubisoft is finally delivering that concept, some other games did beat it to the punch. Many other developers have noticed how fruitful a historical Japan setting can be, from its feudal era all the way until the West started to intervene in the Edo period. As a result, there are quite a few games that I can recommend you check out while you’re waiting for Assassin’s Creed Shadows‘ November 15 launch.

Former XCOM boss Jake Solomon says he doesn't play XCOM-likes, but "Into the Breach is incredible" and he's honored to have inspired it: "I'll put that on my resume" - gamesradar.com
gamesradar.com
18.05.2024 / 13:03

Former XCOM boss Jake Solomon says he doesn't play XCOM-likes, but "Into the Breach is incredible" and he's honored to have inspired it: "I'll put that on my resume"

Into the Breach, the acclaimed 2018 turn-based strategy game from Subset Games, is getting some high praise from XCOM and Marvel's Midnight Suns director Jake Solomon.

Marvel’s Midnight Suns dev confirms romance options were never in the game - digitaltrends.com
digitaltrends.com
17.05.2024 / 15:49

Marvel’s Midnight Suns dev confirms romance options were never in the game

When Marvel’s Midnight Suns was released in 2022, some were disappointed that players were unable to romance any of the superhero characters in the game. While players have wondered whether or not that was Marvel or Firaxis’ decision, Midnight Suns‘ Creative Director Jake Solomon has now affirmed to Digital Trends in an interview that he truly never considered romance for the game.

Zelnick on Roll7 and Intercept Games: "We didn't shutter those studios" - gamesindustry.biz - Washington - city Seattle
gamesindustry.biz
17.05.2024 / 09:47

Zelnick on Roll7 and Intercept Games: "We didn't shutter those studios"

Take-Two hasn't shut down Roll7 and Intercept Games, CEO Strauss Zelnick said in an interview.

Strategy Legend Jake Solomon Explains Where Marvel's Midnight Suns Went Wrong | Push Square - pushsquare.com - Australia
pushsquare.com
17.05.2024 / 00:34

Strategy Legend Jake Solomon Explains Where Marvel's Midnight Suns Went Wrong | Push Square

The announcement that Jake Solomon, first amongst the legendary Sid Meier's pupils, had left Firaxis to start his studio, Midsummer Studios, comes as a surprise, especially with the switch from strategy to the life sim genre. Looking towards the opportunity to create something entirely different, Soloman reflected on where his last game, Marvel's Midnight Suns, went wrong.

Former XCOM, Midnight Suns Devs Form New Studio to Take on The Sims | Push Square - pushsquare.com
pushsquare.com
17.05.2024 / 00:32

Former XCOM, Midnight Suns Devs Form New Studio to Take on The Sims | Push Square

Former developers of XCOM, Marvel's Midnight Suns, and The Sims have come together to form a new studio called Midsummer Games, all in the name of rivalling The Sims in the «life simulation» genre. Jake Solomon and Will Miller, best known for their work on Firaxis titles like Marvel's Midnight Suns and XCOM, founded the company after raising $6 million in investment. Now, the team will set out to build a next-gen life sim game.

Take-Two CEO claims it didn’t close Private Division studios Roll7 and Intercept Games - videogameschronicle.com - city Seattle
videogameschronicle.com
16.05.2024 / 22:29

Take-Two CEO claims it didn’t close Private Division studios Roll7 and Intercept Games

Take-Two CEO Strauss Zelnick has claimed that the publisher didn’t shut down Private Division studios Roll7 and Intercept Games, despite reports suggesting it planned to.

Rockstar’s Grand Theft Auto 6 will launch in fall 2025, Take-Two confirms - digitaltrends.com
digitaltrends.com
16.05.2024 / 22:01

Rockstar’s Grand Theft Auto 6 will launch in fall 2025, Take-Two confirms

Strauss Zelnick, CEO of Rockstar Games’ parent company Take-Two Interactive, just confirmed a more specific release window for the highly anticipated Grand Theft Auto VI.

Grand Theft Auto VI launches in fall 2025 - gematsu.com
gematsu.com
16.05.2024 / 20:49

Grand Theft Auto VI launches in fall 2025

Grand Theft Auto VI will launch for PlayStation 5 and Xbox Series in fall 2025, Rockstar Games parent company Take-Two Interactive Software announced. Previously, the game was only confirmed for a general 2025 release.

Take-Two moves Grand Theft Auto 6 out of current fiscal year - gamesindustry.biz
gamesindustry.biz
16.05.2024 / 20:35

Take-Two moves Grand Theft Auto 6 out of current fiscal year

Take-Two today released its financial results for its fourth fiscal quarter, covering the three months ended March 31, narrowing the Grand Theft Auto 6 release window while taking a massive loss thanks largely to goodwill impairment and restructuring charges.

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